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Posted (edited)

Well, I'm exaggerating a bit about being "bug-free," since it's rather impossible in large-scale games.
Although, I still remember playing Civilization IV and Rockstar's Bully with no game breaking bugs.

Edited by exodiark
Posted (edited)

And Gamebryo is not inherently "buggy," there are other relatively bugfree gamebryo engine games you know :)

 

 

Bethesda Gamebryo is not the same as *Gamebryo*. They did their own modifications on it. A lot of bugs in Bethesda games are actually engine bugs.

Edited by C2B
Posted

I don't think Obsidian's ever made a game with only themselves as the taskmasters and Kickstarter funding as their budget, so nothing's really a very good example for supposing how P:E production's gonna go. 8\

  • Like 1

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

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