C2B Posted April 4, 2013 Share Posted April 4, 2013 http://www.rockpapershotgun.com/2013/04/04/obsidians-avellone-on-torment-kotor-2-alpha-protocol/ Link to comment Share on other sites More sharing options...
alanschu Posted April 5, 2013 Share Posted April 5, 2013 Excited that he's a fan of The Walking Dead and would love to do something more like that! Link to comment Share on other sites More sharing options...
Labadal Posted April 5, 2013 Share Posted April 5, 2013 I wouldn't mind if Obsidian had a try at the adventure genre even of rpg's is what I prefer. Link to comment Share on other sites More sharing options...
Malekith Posted April 5, 2013 Share Posted April 5, 2013 (edited) I wouldn't mind if Obsidian had a try at the adventure genre even of rpg's is what I prefer. Adventure game with RPG elements > shooter with RPG elements. I prefer RPGs also, but i would like Walking Dead clones more than Skyrim or Mass Effect 3 clones. Obsidian has kickstarter for their true RPGs. Edited April 5, 2013 by Malekith Link to comment Share on other sites More sharing options...
C2B Posted April 5, 2013 Author Share Posted April 5, 2013 (edited) Yeah, but I don't really want pure walking dead style, but with more gameplay mixed in aside. And I don't mean combat. In Alpha Protocol, for example: I'd like to have seen more spy gameplay stuff and abilities related to it. Edited April 5, 2013 by C2B 1 Link to comment Share on other sites More sharing options...
Humanoid Posted April 5, 2013 Share Posted April 5, 2013 I was banging the drum for the notion of a "combatless RPG" as far back as on the BIS forums way back when, and I guess something like what's proposed here - not the Walking Dead but something of a future evolution of it - would be right up my alley. The term is not meant to be literal, but is meant to reflect the notion of de-emphasising combat to such a degree that it'd probably be only encountered if you went looking for, or indeed instigated it. I'd be looking for something with much greater scope and range of consequences than the Walking Dead of course, which will necessarily (and not undesirably) take away from the cinematic angle that that game had. I can't quite decide how much voiced dialogue would be essential for this type of game though. God, decent voice synthesis would be gold for this type of game. L I E S T R O N GL I V E W R O N G Link to comment Share on other sites More sharing options...
Malekith Posted April 5, 2013 Share Posted April 5, 2013 Yeah, but I don't really want pure walking dead style, but with more gameplay mixed in aside. And I don't mean combat. In Alpha Protocol, for example: I'd like to have seen more spy gameplay stuff and abilities related to it. Exactly. And like Planescape:Torment where you could interact with the invironment through dialogue.(steal,snap someones nech) Link to comment Share on other sites More sharing options...
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