Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Petition 47 members have voted

  1. 1. Obsidian, we don't want a lame happy ending like the kind you see in all the terrible RPGs recently; give us a more unique (and preferably more depressing) ending.

    • I sign this petition. Give us a sad ending, or I withdraw my backing!
    • I sign this petition. Give us a cliffhanger, or I withdraw my backing!

Please sign in or register to vote in this poll.

Featured Replies

Only way I could accept this is if there was, say, 5 ways to end the game, and 4 of them end in you losing or dying. And 1 is a happier ending.

My thoughts on how character powers and urgency could be implemented:

http://forums.obsidi...nse-of-urgency/

I definitely don't think the game would be at all better off with only sad endings or without closure. Remember that, according to some polls, 98% of players disliked the original ME3 ending. I like having a feeling of `winning` and I like to see the characters I follow in a story accomplish something. And knowing Obsidian, I don't think we're in any danger of some kind of `happily ever after` ending. The happiest we'll probably get is something along the lines of `We won, and things should be better from here on out... but we lost a lot doing it`.

 

Also, bear in mind that our speculation is before we know pretty much anything about the plot.

`This is just the beginning, Citizens! Today we have boiled a pot who's steam shall be seen across the entire galaxy. The Tea Must Flow, and it shall! The banner of the British Space Empire will be unfurled across a thousand worlds, carried forth by the citizens of Urn, and before them the Tea shall flow like a steaming brown river of shi-*cough*- shimmering moral fibre!` - God Emperor of Didcot by Toby Frost.

Having a depressing ending for the sake of having a depressing ending is pointless and straight up bad story telling. Same as having a happy ending for the sake of a happy ending. The story should unfold as makes sense for the context of the story told, not to simply satisfy a happy or depressing ending.

 

Comparing to serialized TV shows is a good comparison. A common thread amoung shows that I consider more successful fully embrace the consequences of its characters. They dont avoid consequences simple to have a specific ending. Star Trek: Deep Space 9 has a terrifically heart breaking ending. While the crew defeated their enemy, it also led to the crew being torn apart. Lost was the opposite. The desire to have a happy ending forced onto the story led to one of the most bizarre and pointless endings I have seen for a show as it avoided any consequence.

Create an account or sign in to comment

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.