October 14, 201213 yr Indeed, now that we have reached 3 million the really important stretch goal is out of the way. I very much look forward to owning my own stronghold in PE.
October 14, 201213 yr Kicktraq's optimistic projection is currently 3,56M$: that is, if donations continue at the same rate as in the last 24 hours. We could do even better Edited October 14, 201213 yr by Zeckul
October 14, 201213 yr Hard to say where we'll end up. I was looking at DFA's kickstarter page and noticed that they promised regular update videos exclusive to kickstarter backers....I think it worked. Maybe if Obsidian did something like this but managed to include their paypal supporters they may attract additional backers. Just a thought.
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... hell, i'd be fine with the s.p.e.c.i.a.l system so long as Psionics were implemented. Edited October 14, 201213 yr by NerdBoner
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... hell, i'd be fine with the s.p.e.c.i.a.l system so long as Psionics were implemented. Ummm....that's precisely what the Cipher class is, a psionic.
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... hell, i'd be fine with the s.p.e.c.i.a.l system so long as Psionics were implemented. Ummm....that's precisely what the Cipher class is, a psionic. i don't understand what you're trying to tell me...all i was saying is that as long as psionics are implemented the hardcoded class system can be tossed out; don't care much for it. to me classes are just names anyway; names that typically restrict you from doing two different things that otherwise wouldn't be restricted were it not for the arbitrary class name. (eg Sneaking, sword fighting and psionics) <~~~why would i need 3 different classes to do those 3 things? so yeah, keep the house, sell the castle and keep the names...gimme a city that's gonna double my play time. Edited October 14, 201213 yr by NerdBoner
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... Agree with the first two, not so much the third. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... Agree with the first two, not so much the third. I'd love to see the city implemented but I'd only give up the Priest, Monk, Paladin, Chanter and Barbarian classes....the game can really do without them. Beyond that I am rather fond of the player house, stronghold and most other things.
October 14, 201213 yr I would give up the player house, the stronghold and all the damn classes if we could get a second Athkatla sized city in the game... Agree with the first two, not so much the third. meh, it worked great in Fallout so I don't see why it wouldn't work in P:E... /NotWorried edit: guys, i'm not saying give up any skills or powers...all i'm saying is that i don't need predefined classes at character creation. It's really just a limiting aspect of gameplay at the end of the day. Edited October 14, 201213 yr by NerdBoner
October 14, 201213 yr Yes to everyone who had chipped to help us cross the big 3-0. The last goal looks like an impossible dream, unless we get support from some people with deep pockets.
October 14, 201213 yr Author Yes to everyone who had chipped to help us cross the big 3-0. The last goal looks like an impossible dream, unless we get support from some people with deep pockets. Not really, backers in general help. We're not even in the very final rush and at 3 Mil. Chances are good, we'll make it.
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