cealicu_ca Posted September 19, 2012 Posted September 19, 2012 Hi, I have a quick question about the combat system. I personally prefer a turn based combat system that allows for more planning (thinking) rather than a real time combat system, especially considering the party based system (Fallout 1 & 2 did a great job with that) so here it goes: What kind of combat system are you planning on? A turn based, a real time or a combination of those (or another that i haven't thought of)? P.S. if this information is already available then please excuse my lack of search skills and i'd really appreciate a link. Thank you! "Against stupidity, the Gods themselves contend in vain." - Isaak Yudovich Ozimov
Dermi Posted September 19, 2012 Posted September 19, 2012 Its' right there, on Project's Kickstarter page: , in section Game Details. It's going to be real-time with pause (similar to Baldur's Gate, Icewind Dale or Planescape: Torment). 1
cealicu_ca Posted September 19, 2012 Author Posted September 19, 2012 Its' right there, on Project's Kickstarter page: http://www.kickstart...roject-eternity , in section Game Details. It's going to be real-time with pause (similar to Baldur's Gate, Icewind Dale or Planescape: Torment). thank you very much sir. don't know how i've missed it since i did support them on kickstarters ) "Against stupidity, the Gods themselves contend in vain." - Isaak Yudovich Ozimov
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now