Justinian Posted September 18, 2012 Share Posted September 18, 2012 I feel the stars have really aligned on this project and I'm ecstatic that Obsidian can finally work on their dream game. I have NO doubt that Project Eternity will be absolutely phenomenal, however I DO have doubts that Obsidian can deliver a polished and relatively bug free game. That said, the lack of publisher pressure does put Obsidian under different circumstances to prior projects. Ideally, I envision more time being available to polish the game properly before release. What do others think? Will the lack of deadlines give more time for Q&A? Or will the smaller resources being devoted to the game mean less? It would be very reassuring to many of us to have confirmation from Obsidian that Q&A is going to be a prime focus this time around. It's about time Obsidian broke it's reputation for releasing buggy games. Link to comment Share on other sites More sharing options...
Badprenup Posted September 18, 2012 Share Posted September 18, 2012 I agree. While Obsidian is a great company, a lot of their work lacks polish. I think this would be a great opportunity for this to be changed, especially seeing how they came directly to us for financial backing and not through a publisher. I would also love to see a closed Beta for people who have backed enough to purchase the game outright. Sure it would probably spoil the story for a lot of people but a non disclosure agreement and making it a system that you have to opt in for would hopefully limit it to the people who really want to test it and don't mind having parts of the story spoiled. Link to comment Share on other sites More sharing options...
C2B Posted September 18, 2012 Share Posted September 18, 2012 Dungeon Siege III was one of most bugfree rpgs I have played in my life. But,.... they don't seem to use the Onyx engine for this one 1 Link to comment Share on other sites More sharing options...
Henrar Posted September 18, 2012 Share Posted September 18, 2012 (edited) QA for huge AAA projects is the responsibility of the publisher. Since there is not publisher for Eternity I think Obsidian can finally make it relatively bug free. Also, do take note, that Eternity is made on Onyx (probably) using their tools - and that means easier testing and reducing bugs by the team. Edited September 18, 2012 by Henrar Link to comment Share on other sites More sharing options...
Littlefinger Posted September 18, 2012 Share Posted September 18, 2012 Something tells me Obsidianites do not bug their games on purpose, or care little enough to just leave them there. So yeah, I support the notion of less publisher pressure meaning less bugs. Link to comment Share on other sites More sharing options...
Justinian Posted September 18, 2012 Author Share Posted September 18, 2012 I guess working on a relatively simple engine with less moving parts also reduces the potential for technical bugs. Fingers crossed! Link to comment Share on other sites More sharing options...
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