oldmanpaco Posted September 14, 2012 Posted September 14, 2012 There were many different settings that could be flagged which would automatically pause the IE combat. Are equivalent pausing options going to be built into this game? Codex Explorer
Ieo Posted October 11, 2012 Posted October 11, 2012 (edited) Edit: Found it, Update 12 Reddit Q&A NeuroArcanist asks…What aspect of cRPGs missing from modern games do you most want to recapture with Project Eternity? Answer: I can answer that in one word: parties. I like playing cRPG's that allow the player to control big parties of characters, and by control, I mean you can pick the actions of each party member if you want. We will have lots of pause conditions in our combat, and if you want to have the game pause whenever a party member can perform a new action, you can do that. Most modern games only let you control one character, or if they give you a party, you only control one member of that group. In this game, I want to control all of them. Edited October 11, 2012 by Ieo The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)
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