Foofy Posted June 17, 2011 Share Posted June 17, 2011 I'm curious, does DS3 use local or remote servers to store the character data for multiplayer? The reason I ask is to determine if multiplayer games with random people will result in modified characters, etc. Link to comment Share on other sites More sharing options...
hopfrog16 Posted June 17, 2011 Share Posted June 17, 2011 I'm curious, does DS3 use local or remote servers to store the character data for multiplayer? The reason I ask is to determine if multiplayer games with random people will result in modified characters, etc. To be honest, I don't know. I would suspect that they are saved locally. I have read that the host is the only one with access to the save files, however. Some things you should know before you play DS3 with random strangers, though... When you play online co-op, you are playing one of the host's companions. You don't actually get to play your own character (it's like Fable 2). This means that after you leave, someone else can join his game and play your character (as far as I understand). If the host decides to continue gaining levels, the other person playing your character will be able to adjust your stats after he levels up. I'm not sure if the person playing your character will be able to sell/destroy your gear, but the host will be able to. Not only that, but the host can decide to stop hosting indefinitely if he wanted to, which would mean you would lose your character (since, after all, you can only play as the host's sidekick). Characters created in a multiplayer game are not persistent across different matches hosted by different people. I would highly recommend that you play this game with friends, or people that you know (like if you were to meet up with people on a forum and set up a game there). I hope this helps. =) Link to comment Share on other sites More sharing options...
C2B Posted June 17, 2011 Share Posted June 17, 2011 (edited) I'm curious, does DS3 use local or remote servers to store the character data for multiplayer? The reason I ask is to determine if multiplayer games with random people will result in modified characters, etc. To be honest, I don't know. I would suspect that they are saved locally. I have read that the host is the only one with access to the save files, however. Some things you should know before you play DS3 with random strangers, though... When you play online co-op, you are playing one of the host's companions. You don't actually get to play your own character (it's like Fable 2). This means that after you leave, someone else can join his game and play your character (as far as I understand). If the host decides to continue gaining levels, the other person playing your character will be able to adjust your stats after he levels up. I'm not sure if the person playing your character will be able to sell/destroy your gear, but the host will be able to. Not only that, but the host can decide to stop hosting indefinitely if he wanted to, which would mean you would lose your character (since, after all, you can only play as the host's sidekick). Characters created in a multiplayer game are not persistent across different matches hosted by different people. I would highly recommend that you play this game with friends, or people that you know (like if you were to meet up with people on a forum and set up a game there). I hope this helps. =) Not exactly. As far as I understand if you rejoin you get your charachter back and he levels up to the host level if the host decided to play further. Can't say for certain though as I've not tested online. Edited June 17, 2011 by C2B Link to comment Share on other sites More sharing options...
hopfrog16 Posted June 17, 2011 Share Posted June 17, 2011 I'm curious, does DS3 use local or remote servers to store the character data for multiplayer? The reason I ask is to determine if multiplayer games with random people will result in modified characters, etc. To be honest, I don't know. I would suspect that they are saved locally. I have read that the host is the only one with access to the save files, however. Some things you should know before you play DS3 with random strangers, though... When you play online co-op, you are playing one of the host's companions. You don't actually get to play your own character (it's like Fable 2). This means that after you leave, someone else can join his game and play your character (as far as I understand). If the host decides to continue gaining levels, the other person playing your character will be able to adjust your stats after he levels up. I'm not sure if the person playing your character will be able to sell/destroy your gear, but the host will be able to. Not only that, but the host can decide to stop hosting indefinitely if he wanted to, which would mean you would lose your character (since, after all, you can only play as the host's sidekick). Characters created in a multiplayer game are not persistent across different matches hosted by different people. I would highly recommend that you play this game with friends, or people that you know (like if you were to meet up with people on a forum and set up a game there). I hope this helps. =) Not exactly. As far as I understand if you rejoin you get your charachter back and he levels up to the host level if the host decided to play further. Can't say for certain though. Hmmm... but what if someone joins the host's game while you are away? I thought they could play your character? If all changes by that person were undone after you rejoined the match (to skills at least), that would be a LOT better. =O I hope that's how it works... Can anyone confirm this? Link to comment Share on other sites More sharing options...
Foofy Posted June 17, 2011 Author Share Posted June 17, 2011 Well one of the things I'm looking at is replayability. If all character data is client-side, there's not much too it IMO. i.e. after a system wipe/reinstall, it's all gone. Does DS3 have a replay value similar to Diablo and Sacred? (i.e. go back, harder settings, raise levels, better items on 2nd/3rd difficulties, etc) Link to comment Share on other sites More sharing options...
hopfrog16 Posted June 17, 2011 Share Posted June 17, 2011 Well one of the things I'm looking at is replayability. If all character data is client-side, there's not much too it IMO. i.e. after a system wipe/reinstall, it's all gone. Does DS3 have a replay value similar to Diablo and Sacred? (i.e. go back, harder settings, raise levels, better items on 2nd/3rd difficulties, etc) No. There is no Newgame+. There is a hardcore mode, but that is for challenge, and anyone can select that difficulty from level 1. Once you beat the game, your game and your character are over. Single player, and multiplayer both. The replayability comes in beating the game with different characters I've been told. Link to comment Share on other sites More sharing options...
C2B Posted June 17, 2011 Share Posted June 17, 2011 The replayability comes in beating the game with different characters I've been told. Also for Storypeople like me discovering unique dialouge and consequences to choices. Though I don't think that matters to the OP. So nevermind^^. Link to comment Share on other sites More sharing options...
hopfrog16 Posted June 17, 2011 Share Posted June 17, 2011 The replayability comes in beating the game with different characters I've been told. Also for Storypeople like me discovering unique dialouge and consequences to choices. Though I don't think that matters to the OP. So nevermind^^. Heh, yah... I hear yah. =) I'm not sure how the actual depth will be on this game, though... I'm going to wait and see what people have to say about it. Link to comment Share on other sites More sharing options...
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