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Posted

I was curious if anyone has heard or seen anything on a secret level for this game? The first game had a secret chicken level with the most powerful ranged item (the chicken gun) as the prize... The second game had a prairie dog level (or was it gopher? I forget). Would be kind of neat if they continued the tradition and added a different kind of secret level. =) If you folks can't find anything on it, what would some of your speculations be on the possibility of a secret level, or what theme would you like to see?

Posted

I'm sure it would be fun to see a cow level or something.

 

I certainly can't speak for Obsidian but I think it'd be a waste of time and resources though.

Posted

Don't forget the disco level of the original X-pack. Nothing for Broken World :lol:.

 

I would like, but probably they need to block said items from appearing in MP, the x-pack bonus spell was so overpowered that we had to make agreements with each other never to use it to keep it fun, and would rig PvP (not that I played PvP)...

^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

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Posted
Don't forget the disco level of the original X-pack. Nothing for Broken World >_<.

 

I would like, but probably they need to block said items from appearing in MP, the x-pack bonus spell was so overpowered that we had to make agreements with each other never to use it to keep it fun, and would rig PvP (not that I played PvP)...

 

I totally forgot about that... How could I forget about the disco krug? =( I know what you mean, though... Kind of sucked that the best helmet in the game was the pimp hat too... Never looked quite right on my skeleton. =P The chicken orb spell was very unnecessary, too.

 

That being said, however, the expansion did a lot of things right too. For me, it was even more atmospheric than the original game... The torture chambers in the beginning creeped me out, the story behind the hassat and the lizard guys (forget their names) made me feel kind of bad about laying them all to waste, and every boss encounter, no matter how unimportant, felt epic to me... After all, when you were killing your way through the mountain of the dead, you didn't just fight some random skeleton boss at the end... No, you fought the lord of the dead himself (even if he was a bit on the easy side in earlier difficulties... Speaking of multiplayer of course). =P

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