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Chris Taylor still got spirit


Morgoth

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I never really liked his games, but I surely admire his attitude.

 

Gamasutra talks with Chris Taylor about being a farmer and an independent developer. Click

 

"We [independent studios] don't have to go to a committee or a group of executives or people that are going to run a competitive analysis or a market study. I can go from my gut," he says, "which is 22 years in the business, believe it or not, since May 1998, and I can decide if I want to make something. And I can just go ahead and make it."

 

If Kings & Castles won't turn out to be such a borefest as Supreme Commander then I'll gladly spend my money to keep GPG running and kicking.

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I really liked Dungeon Siege 2.

 

It plays like Baldur's Gate on speed & has voice-over even worse than Oblivion, but it's mayhap the only other game (along with the Divine Divinity games) where the hero(es) get majorly screwed over in the end and the entire quest turns out to be for naught.

The ending of the words is ALMSIVI.

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which is 22 years in the business, believe it or not, since May 1998

?

 

Probably Gamasutra misquoting him - he most likely said '88 and the reporter got it wrong.. who would say "belive it or not" if he was referring to 1998?

Fortune favors the bald.

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which is 22 years in the business, believe it or not, since May 1998

?

Probably Gamasutra misquoting him - he most likely said '88 and the reporter got it wrong.. who would say "belive it or not" if he was referring to 1998?

Exactly, I've had erections lasting longer than THAT.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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