DannyBoy2k Posted July 30, 2009 Posted July 30, 2009 So, having looked at the game, and the videos, and all, questions do appear, and I thought I'd jot down a few in the hopes of getting answers. Here goes. 1. Having read and heard that you can do non-lethal takedowns, the question appears...will the 'goon' you knocked out then be able to wake up again? Or potentially be rousted by others? 2. Re the above, if they DO wake/are woken, would there be alarms going off, increased awareness in other goons, and so on? 3. And, again relating to the above, if you do, or don't, knock them out, and they CAN be found...can you hide the bodies in order to not be found out? 4. Missions are aquired from hubs, this we know...but how? Is it 'Start with mission A which leads to Mission B, and then on to C'? Or is it 'Pick one out of A, B, C' in any order you want, and these then might hint to Mission D? 5. And something that really interested me...can you move from hub to hub, back and forth, or is it all one hub, and then free to choose the next one? 'Mission A in Rome gives clues to Mission B in Taipei, which has a link BACK to Rome for Mission C, and that in turn links to Moscow and Mission D'...and so on. Gott's leetle feesh in trousers!
Oner Posted July 30, 2009 Posted July 30, 2009 5. And something that really interested me...can you move from hub to hub, back and forth Yes. Dunno about the rest. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Oner Posted August 7, 2009 Posted August 7, 2009 A question about the dialogues popped into my mind: Will there be a message log of sorts, so I can re read (surprise surprise) dialogues and reputation/perk system messages? Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Tigranes Posted August 7, 2009 Posted August 7, 2009 I'm pretty sure I've seen one somewhere, but can't remember where. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
DannyBoy2k Posted August 11, 2009 Author Posted August 11, 2009 Does anyone know how many 'skillpoints', as it were, you start with? I seem to remember having read 10, but I can't find where I read it. Gott's leetle feesh in trousers!
Oner Posted August 11, 2009 Posted August 11, 2009 Sorry, I don't. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Humodour Posted August 12, 2009 Posted August 12, 2009 Does anyone know how many 'skillpoints', as it were, you start with? I seem to remember having read 10, but I can't find where I read it. I think it might be: Recruit is 0 Veteran is 5 And then you've got skills to distribute beyond that at character creation, I believe.
Oner Posted August 12, 2009 Posted August 12, 2009 I think it might be: Recruit is 0 Veteran is 5 And then you've got skills to distribute beyond that at character creation, I believe. I think you don' get more beyond the initial 0-0/5-5. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
DannyBoy2k Posted August 25, 2009 Author Posted August 25, 2009 And then you've got skills to distribute beyond that at character creation, I believe. That's what I meant. How many skill points do you get to distribute at the start? Gott's leetle feesh in trousers!
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