remi92 Posted June 3, 2009 Posted June 3, 2009 how long will one playthough be also will there be much replay value?
Zoma Posted June 3, 2009 Posted June 3, 2009 According to one of the previews, 25 hours per play. And there will be replayabilities based on the numerous C&C in game.
Sharen the Exile Posted June 3, 2009 Posted June 3, 2009 According to one of the previews, 25 hours per play. And there will be replayabilities based on the numerous C&C in game. The replayability aspect may be the most important one given how important C&C seem to be in AP. M4-78 Enhancement Project :: www.m4-78ep.deadlystream.com Discuss the M4-78EP, Sleheyron Restoration Project, KotOR: Revenge of Revan and more! Join Deadly Stream Forums today!
Matthew Rorie Posted June 3, 2009 Posted June 3, 2009 According to one of the previews, 25 hours per play. And there will be replayabilities based on the numerous C&C in game. The replayability aspect may be the most important one given how important C&C seem to be in AP. We're trying to show off a bit of this here, in that, behind closed doors, we're showing the same conversation with one character playing out in two different ways depending on Mike's actions, and talking a bit about the consequences of it. Of course, since there are different ways of playing through the game, there's some replayability right there (assuming you want to play through it once as a shoot-everyone guy and once as a stealth guy, or what have you), but there'll also be a bunch of storyline reactivity that will impact the game, so hopefully there'll be some incentive for people to play through it again right there. All I know is that I played through our E3 demo around 12 times today and it's still pretty fun. We're saying 20-25 hours as an estimate. It does depend a bit on playstyle; stealthy characters will probably take a bit longer than people who run and gun. Matthew Rorie
remi92 Posted June 3, 2009 Author Posted June 3, 2009 According to one of the previews, 25 hours per play. And there will be replayabilities based on the numerous C&C in game. The replayability aspect may be the most important one given how important C&C seem to be in AP. We're trying to show off a bit of this here, in that, behind closed doors, we're showing the same conversation with one character playing out in two different ways depending on Mike's actions, and talking a bit about the consequences of it. Of course, since there are different ways of playing through the game, there's some replayability right there (assuming you want to play through it once as a shoot-everyone guy and once as a stealth guy, or what have you), but there'll also be a bunch of storyline reactivity that will impact the game, so hopefully there'll be some incentive for people to play through it again right there. All I know is that I played through our E3 demo around 12 times today and it's still pretty fun. We're saying 20-25 hours as an estimate. It does depend a bit on playstyle; stealthy characters will probably take a bit longer than people who run and gun. is a demo going to be release prior to the release date
Humodour Posted June 4, 2009 Posted June 4, 2009 By the sound of it I should be able to get more like 50 hours or more out of it.
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