Thes33 Posted May 7, 2009 Posted May 7, 2009 ToadyOne (of Dwarf Fortress fame) has inspired me to begin a project that has long been on my mind. As an avid D&D fan, I've found frequent, short-lived enjoyment in games of the franchise, such as Neverwinter Nights, Pools of Radiance, Baldur's Gate/Icewind Dale series, and the many others. However, these stories are usually quite linear and offer limited customization or adhere to a different ruleset entirely than the pen & paper classic. I found 4th edition to be a tabletop MMO, and missing the element of nerdy complexity that separated previous generations of the gaming world. So in light of this monkey on my shoulder, I've embarked on a perilous quest to create the ideal d20-based game engine that allows customization beyond the user's fantasy and opens itself to a plethora of entertainment in creativity and the everyday enjoyment of killing evil monsters. So I present: Endless Worlds. A Java-based game engine in a massive randomly or user created breathing world that can be explored much the same as if you were rolling the dice on the ole' table-top. I hope to support TCP/IP multiplayer with even a gamemaster in the future. The possibilities are endless. I don't have a forum up yet, and the development log will be prepared shortly. I hope to gain all your support in the future! Here's the website: www.arboreantears.com/endlessworlds/index.html Thanks everyone!
Darque Posted May 8, 2009 Posted May 8, 2009 So are you wanting to discuss it here, or are you just advertising your site? One works well, the other not so much.
Thes33 Posted May 10, 2009 Author Posted May 10, 2009 I posted here to take questions and hopefully provide answers.
Walsingham Posted May 14, 2009 Posted May 14, 2009 OK. Item one: morality. Is morality going to be simple like DD or complex, like White Wolf? "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.
Thes33 Posted May 15, 2009 Author Posted May 15, 2009 OK. Item one: morality. Is morality going to be simple like DD or complex, like White Wolf? Morality will hopefully be however you wish to describe it in your settings. I plan to make it a series from 0-100 for Good/Evil and for Law/Chaos, with labels for subsections at the user's whim. I personally like to leave morality gray in my games, so I wish to support this, but due to DnD 3.5 core rules involving alignment as a core function, it must be a present system, but you'd be able to take those spell-specifics and damage reduction requirements out of the game and create one in which alignment need not be defined.
Walsingham Posted June 9, 2009 Posted June 9, 2009 Sorry mate, but good evil as an axis? Take a look around these forums. Tell me where we all lie on that axis, and how come we agree on nothing? "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.
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