ToadyOne (of Dwarf Fortress fame) has inspired me to begin a project that has long been on my mind. As an avid D&D fan, I've found frequent, short-lived enjoyment in games of the franchise, such as Neverwinter Nights, Pools of Radiance, Baldur's Gate/Icewind Dale series, and the many others. However, these stories are usually quite linear and offer limited customization or adhere to a different ruleset entirely than the pen & paper classic. I found 4th edition to be a tabletop MMO, and missing the element of nerdy complexity that separated previous generations of the gaming world.
So in light of this monkey on my shoulder, I've embarked on a perilous quest to create the ideal d20-based game engine that allows customization beyond the user's fantasy and opens itself to a plethora of entertainment in creativity and the everyday enjoyment of killing evil monsters. So I present: Endless Worlds.
A Java-based game engine in a massive randomly or user created breathing world that can be explored much the same as if you were rolling the dice on the ole' table-top. I hope to support TCP/IP multiplayer with even a gamemaster in the future. The possibilities are endless. I don't have a forum up yet, and the development log will be prepared shortly. I hope to gain all your support in the future!
Here's the website:
www.arboreantears.com/endlessworlds/index.html
Thanks everyone!