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The Quake 3 Engine


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Mass Effect is using Unreal 3.

 

haha.. got me.. o:)

Does that come with a prize? Like a cheeseburger coupon or something?

"Show me a man who "plays fair" and I'll show you a very talented cheater."
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Sure - but it requires you to personally pick it up in Denmark.

 

(gotta do my research better next time - or I'm gonna be giving cheeseburgers left and right)

Fortune favors the bald.

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I'd have thought that unless you're seriously in the business of making new engines you should use someone else's. And by 'in the business' I mean

 

- You've worked as part of a team who built one before

- You've been part of a maintenance team for an engine, with access to source code.

- You've got at least one flunky - I mean employee - to send out for doughnuts, and more like a whole heap of them.

- You've got an epxerienced and ruthless project manager

- You've got enough money for a few years of the above long before you even consider taking payment for it.

 

Essentially Meta's point about housebuilding is very apt. Unless you have the above you will overrun on time and money, and the end result may be rubbish anyway. As the brothel-creeper say: inexperience is expensive.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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