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Posted (edited)

What is the critical hit range and multiplyer for unarmed combat?

 

Ergo, is Critical Strike a useful feat for unarmed combat?

 

Thanks

 

 

PS.

Does the deflection feat (jedi defense...?) improve the deflection force power (deflection without lightsaber)?

Edited by lumen11
Posted

I dont think that theres a critical threat range as much as the ability to stun added to your attack, and NO i dont think that jedi defense adds to your deflection bonus with hand deflect feat

Posted

I don't know what the threat range is but you can git critical hits unarmed. I suggest you cheek the feed back section of journal to see what roll you need to git a critical threat.

 

 

As far as force deflection...only the second leval will add a bonus to force deflection rolls.

Your not all ways being honest when your telling the truth.

 

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Posted

Based on standard D20 rules, the Critical Specs of unarmed strikes are 20 / x2 - i.e. it does double damage on a roll of 20 only.

 

Assuming the KOTOR rule-set stayed true to this, then yes - the critical strike ability will increase the range of this to crit on a 19, 18, or even 17 if you get it high enough to Master.

 

Regarding Force Deflection, and the Deflection bonuses: my understanding is that Force Deflection simply lets you deflect without a lightsaber - all deflection bonuses (equipment, jedi defence, etc) will still apply in the same way.

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Statement: This definition, I am told, is subject to interpretation. Obviously, love is a matter of odds. Not many meatbags could make such a shot, and fewer would derive love from it. Yet for me, love is knowing your target, putting them in your targeting reticle, and together, achieving a singular purpose, against statistically long odds." - HK-47

 

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