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How to listen to the WAVE files in Stream Voice

Featured Replies

hey, i was wondering, how to you open and listen to the .wav files in the KOTOR 1 and 2 StreamVoice folders? i read this one post that said to just change the extension, but i dont know how to do that, so someone, please help me!

MILES method

 

Find MILES sound studio (use google) and you can use this program to just listen to them...

 

WINAMP method

Requires a bit more work; but is better IMO (since WinAmp allows more than Miles player; like listening to a whole list instead one at a time).

 

The trick is to make the files *.mp3... then WinAmp will read them. COPY the files though and make the copies *.mp3... don't want to alter the originals!

Now how to make a *.wav *.mp3?

 

1. The manual way (slow)

Right click a file and then select "change name". Now rename the .wav to .mp3. IF a file does not have such an extension go to "Extra (maybe different in English Windows; some say Tools or so?)" and De-select the box before "Hide extensions for known file types"

 

2. The fast (yet bit more tricky) way

Go to the DOS-box (programprompt); should be somewhere in Start-Programs-Burea-Accessoires. Now enter CD C:\; and then CD *filenames path*:\ (for example CD C:\Kotor2\SoundFiles)

Then use the command Rename *.wav *.mp3

Done.

 

Edit; note to a mod; Move to kotor-section?

Edited by Hassat Hunter

^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam

Formerly known as BattleWookiee/BattleCookiee

Good question, well answered. Now let's move this to Skeeter's Junkyard.

 

:)

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

MILES method

 

Find MILES sound studio (use google) and you can use this program to just listen to them...

 

WINAMP method

Requires a bit more work; but is better IMO (since WinAmp allows more than Miles player; like listening to a whole list instead one at a time).

 

The trick is to make the files *.mp3... then WinAmp will read them. COPY the files though and make the copies *.mp3... don't want to alter the originals!

Now how to make a *.wav *.mp3?

 

1. The manual way (slow)

Right click a file and then select "change name". Now rename the .wav to .mp3. IF a file does not have such an extension go to "Extra (maybe different in English Windows; some say Tools or so?)" and De-select the box before "Hide extensions for known file types"

 

2. The fast (yet bit more tricky) way

Go to the DOS-box (programprompt); should be somewhere in Start-Programs-Burea-Accessoires. Now enter CD C:\; and then CD *filenames path*:\ (for example CD C:\Kotor2\SoundFiles)

Then use the command Rename *.wav *.mp3

Done.

 

Edit; note to a mod; Move to kotor-section?

I am not familiar with KOTOR music, but isn't Winamp associated with *.wav files by default?

 

Anyway, if Winamp is not associated with a file extension in Windows Explorer, but the format is known, it is easier to just select all files and drag-and-drop to Winamp playlist.

You can select that during the install... but you don't have to.

 

And KOTORs *.wav's will only generate static when run in WinAmp... only when converted to *.mp3 will they be audiable.

 

Another way to make WinAmp run them is right-click; open with...; then select WinAmp and "always open with this program" :thumbsup:

 

And a small correction to above post... the "hide extensions" is inside Map-options of the Extra/Tools dropdown box...

^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam

Formerly known as BattleWookiee/BattleCookiee

You can select that during the install... but you don't have to.

 

And KOTORs *.wav's will only generate static when run in WinAmp... only when converted to *.mp3 will they be audiable.

 

Another way to make WinAmp run them is right-click; open with...; then select WinAmp and "always open with this program"  :thumbsup:

 

And a small correction to above post... the "hide extensions" is inside Map-options of the Extra/Tools dropdown box...

 

So basically MP3's with a different extension.....

RS_Silvestri_01.jpg

 

"I'm a programmer at a games company... REET GOOD!" - Me

Strange I wonder how they were encoded... Some kinda MP3 based format with certain parts missing I would think.

RS_Silvestri_01.jpg

 

"I'm a programmer at a games company... REET GOOD!" - Me

  • Author

Thanks a bunch to all who reposted! :D

~zoe

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