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Posted

Da Law. The top of the line. That particularly societys regard of human life in a ratio between crime and punishment. If it was a perfect world anarchy and windows would work, but it isnt and it doesn't. Words changes nothing and neither do any of these, but imposing a little guilt or incentive on the next pirate or fencer could be a start to change that. Try and see.

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Posted
Financially hurting someone does not equal theft?  If I post slanderous information about a company, it financially hurts them.  But it's not theft.

When using the term "stealing" it actually does matter if it's physical.  Copyright infringement is a 1000000% better term.

 

And you should count it differently than the theft of physical items because it is different.  You're just being obtuse about it.

Slanderous information could hurt them...but it might also benefit. Post information a company put an illegal sex game in a game and has to remove it by law and $ (of sold games) and free marketing...

 

Theft is financially hurting a company. No way to deny that.

 

No, it DOES matter. According to you and other people here "stealing" is perfectly fine, if the creator didn't create his loss himself... but another created the copy of the creation that causes the loss (and now I totally lost myself too...)

 

Stealing has, and is for as I know, taking stuff, be it physical or digital that you should not have for free for free...

As we seem to be indulging ourselves in the "single examples to prove sweeping statements" generalisation inductive logical fallacy, let me add one for you to ponder:

 

A person (let's say she's a student) plays a game on a friend's PC, that that particular friend has not purchased in one of the legitimate ways accepted by all of us under unanimous consent (for whatever personal and irrelevant reasons).

 

The person likes the game, and then decides to buy her own copy.

 

So there exists a case where, just like your strawman, above, something positive and legal and beneficial and generates revenue from an illegal action. Now if we add that the "pirate" doesn't like the game and only downloaded it to see what the fuss was all about (maybe the pirate was a student also, and he didn't really like the whole "Sims" thing; after all, it's a girl's game :p" ), then the "crime" has a zero negative effect and has positive consequences.

 

See how easy it is to use logical fallacies to prove (in)valid arguments?

 

Right.

 

Let's keep it real, shall we?

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

Posted
Let's keep it real, shall we?

 

So many options, I am confused...

1. Yes please and you can start with yourself.

2. Tch, you are no fun.

3. Let's keep it unreal.

 

If there were no piracy, people would have to buy games or read reviews on the internet to get a clue about them. If they were really lucky, they could try a demo or buy a used copy from someone else...hey, that's real and it works for a lot of people. Don't need piracy in any form.

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