February 18, 200520 yr Author But I was faster. <{POST_SNAPBACK}> I was posting to announce the game, but to meantion that the demo is coming out, something you didn't do. So consider yourself "Owned!". Actually I got it wrong in my post, the demo will be out TONIGHT
February 18, 200520 yr I quoted in my last post there that there will be a demo out tonight.... *Uses mind trick* And you shall all buy the full version! Edit: Why the heck do colors and fonts not working properly? Rain makes everything better.
February 18, 200520 yr Author I quoted in my last post there that there will be a demo out tonight.... O that doesn't count. I can't be held liable for the entire contents of your thread! What I'm really trying to say is: Ladies and Gentlemen, this is Chewbacca. Chewbacca is a Wookiee from the planet Kashyyyk who carried a gun and ran from the mob. But Chewbacca lives on the planet Endor. Now think about it. That does not make sense. Why would a Wookiee, an eight-foot-tall Wookiee, want to live on Endor with a bunch of two-foot-tall Ewoks. That does not make sense. But more important, you have to ask yourself what does this have to do with this case. Nothing. Ladies and Gentlemen, it has nothing to do with this case. It does not make sense. Look at me. I'm a forum poster defending my posts and I'm talkin' about Chewbacca. Does that make sense? Ladies and Gentlemen I am not making any sense. None of this makes sense. And so you have to remember when you're in that jury room deliberating and conjugating the Emancipation Proclamation, does it make sense? No. Ladies and Gentlemen of this supposed jury it does not make sense. If Chewbacca lives on Endor you must acquit. I know I seem guilty. But ladies and gentlemen this is Chewbacca. Now think about that for one minute. That does not make sense. Why am I talking about Chewbacca when a man's rep is on the line? Why? I'll tell you why. I don't know. It doesn't make sense. If Chewbacca does not make sense you must acquit. Here look at the monkey , look at the silly monkey. The defense rests. ::forum errupts in applause:: Edit: Why the heck do colors and fonts not working properly? because the boards hate liars.....that smell "
February 18, 200520 yr I must applaud you Kumquat on so quickly spamming your own topic into the ground. Well done!
February 18, 200520 yr Author I must applaud you Kumquat on so quickly spamming your own topic into the ground. Well done! <{POST_SNAPBACK}> It's a talent few have, but the thread will revive itself when the demo hits, I imagine. or you can ax it and let discussion go to the other thread. The only purpose of the thread was to give peeps a heads up on the demo. So I suppose it doesn't need to be active to do that.
February 18, 200520 yr Author THE DEMO IS OUT <{POST_SNAPBACK}> Will you review it for us? <{POST_SNAPBACK}> My review: Seriously, don't bother with it, just play Resident Evil 4 again! Honestly tho, currently I'm in a line that is about 80minutes long just to let me begin to download the game. It will be quite awhile, so I'm taking off for an hour or so.
February 18, 200520 yr My review: Seriously, don't bother with it, just play Resident Evil 4 again! :D Honestly tho, currently I'm in a line that is about 80minutes long just to let me begin to download the game. It will be quite awhile, so I'm taking off for an hour or so. <{POST_SNAPBACK}> ack
February 19, 200520 yr The game is pretty fun, my main complaint being camera control, which is too limiting. The skirmish mode is especially fun. Haven't tried mp yet. (Approved by Fio, so feel free to use it)
February 19, 200520 yr Meh. I might be more interested if I could play the game without turning my sound down for fear of someone I know hearing the ridiculous crappy voiceovers from my computer. There are some things I don't particularly care to remember about saturday morning cartoons. Feel free to steal this sig.
February 20, 200520 yr I liked the creativeness and power balance of the new characters shown, due to the dialog Tomestone is probably the mandatory leader on this level and maybe a stretch of levels...Their were points where a random party member could chirp in with some cheesy quip, which imo freshens up and enhances the comicbookyness of the action. Green Genie has high success rates on her debilitating attacks, and tomestones dancing dead has far too short a duration it should be twice to be much use since it requires allies to be downed to use at all. Also KO'd heros can use hero points to recover with 1/4 life. The difficulty scaler altered damage levels and HPs instead of adding more foes which it will hopefully do in the final. With out more enemies(or giving them more abilities and resistances) it is still easy to manipulate a limited number of stronger foes. The regenerating energy bar now has three blocks and there are four cost levels for actions(none, a third, 2/3, or all) this difference is fine in game. the change does take some of the mechanics of energy management you could customize into custome characters, it's hard to explain right but the simplification takes a little something away. Camera seems even more akward than before...
February 20, 200520 yr Author Basically, if you like the first game, you'll like this one. But the camera is annoying, but not enough to make you stop playing. It is enough to make you want to suffer through some bad camera angles just so you don't have to mess with the thing
February 21, 200520 yr Eh. FF1 was good. I think I'll like this one. Looking forward to it more than Republic Crapmando. Word economics To express my vast wisdom I speak in haiku's.
February 21, 200520 yr Author One other bad thing I noticed, the pathfinding is kinda ****ty. I've had heros, especially flying ones, get stuck. Some of the times I was stunned to see that it was pretty basic instructions that was messing with my guys.
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