Dark_Consular Posted December 17, 2004 Posted December 17, 2004 Watchmen/assassin-----average-------------average-------high Lord/Master------------low---------------------low-------------high Maraduer/WpnsMaster----high-----------low----------------------average Feat progression Skills Progressions Force Progressions look at watchmen/assassin compared to lord and master. This is from the manual and if this is true, what is the reason behind picking lord/master over the watchmen/assassin. they're both high at force powers...Besides the difernce 2 more force points/level?
Dark_Consular Posted December 17, 2004 Author Posted December 17, 2004 nobody knows? I need answers quick.
Jad'en Posted December 17, 2004 Posted December 17, 2004 true, but Sith Lord and Marauder get unique skill's, watchmen and assasin get other stuff... Marauder / Sith lord -> unique feats / Unique force powers Assassin / Watchman -> more skill points normal feats Sorry for the breifness but im busy...
magius000 Posted December 20, 2004 Posted December 20, 2004 it's because force powers are the most powerful in the game. Advancing quickly to get force wave and force lightning more than compensate for moving rapidly to get the "master gearhead" or high scores in "demolitions".
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