Diamond Posted December 16, 2004 Share Posted December 16, 2004 In Australia, even a Trainee Programmer position will attract 100+ applicants. How are the things with employment in US or Canada (gaming industry, IT, etc.)? Competition, expertise/experience/knowledge required, etc. Link to comment Share on other sites More sharing options...
FrankK Posted December 17, 2004 Share Posted December 17, 2004 In Australia, even a Trainee Programmer position will attract 100+ applicants.How are the things with employment in US or Canada (gaming industry, IT, etc.)? Competition, expertise/experience/knowledge required, etc. <{POST_SNAPBACK}> It has been my experience that the US has had a shortage of experienced software developers for quite some time. We receive about 10x as many applicants for entry-level positions as we do for experienced developer positions and many of those applying for experienced developers are marginally experienced. Link to comment Share on other sites More sharing options...
Diamond Posted December 19, 2004 Author Share Posted December 19, 2004 Thanks for the hint. Things are not so bad, as I thought :D Link to comment Share on other sites More sharing options...
Judge Hades Posted December 19, 2004 Share Posted December 19, 2004 Well, you have to start somewhere and it is hard to become experienced if you never have the opportunity to get in an entry level position. Link to comment Share on other sites More sharing options...
Diamond Posted December 19, 2004 Author Share Posted December 19, 2004 Yes, indeed. But I never said "Gosh! I don't have a chance!" :D Link to comment Share on other sites More sharing options...
Diamond Posted December 19, 2004 Author Share Posted December 19, 2004 ...But this "Crunchmode" or "Death March" thing in the game industry kinda bothers me Especially EA's. Link to comment Share on other sites More sharing options...
t3h-v Posted December 19, 2004 Share Posted December 19, 2004 EA, as ea_spouse described it is pretty extreme, but thats pretty much an accurate description of what you will have to deal with if you go to work on games, it might not be as bad, maybe you'll have to do less extra hours, or for shorter period of time, depends on the company, but you will have to do it, and if won't be pretty. Link to comment Share on other sites More sharing options...
Diamond Posted December 19, 2004 Author Share Posted December 19, 2004 Probably, I will just backup myself with a major in Information Systems :D Link to comment Share on other sites More sharing options...
EnderAndrew Posted December 20, 2004 Share Posted December 20, 2004 In most places I've worked, MIS/IT jobs are butt-easy, and a joke. I doubt I'll ever be rich unless I get a nice corporate level design job, and they make it next to impossible to get hired into such a position. Link to comment Share on other sites More sharing options...
nik_bg Posted January 6, 2005 Share Posted January 6, 2005 EnderWiggin, start your own business (w00t) (w00t) (w00t) Link to comment Share on other sites More sharing options...
Hunter Posted January 7, 2005 Share Posted January 7, 2005 Well, you have to start somewhere and it is hard to become experienced if you never have the opportunity to get in an entry level position. <{POST_SNAPBACK}> Best thing is to get a QA or CS position in a gaming company and work on your portfolio. Entry level positions often are filled from inside a company. It really helps to have some example of the work you want to do. If you want to be a designer, do some level designs on paper or make some maps for your favorite game. If you want to be an artist or animator, put together some sample work. If you want to be a programmer, write a small game. Have something you can give a potential employer to show you can do the work. EnderWiggin, I wouldn't worry too much about being rich. More money just means more work to make sure you don't lose the money. Just try to find a good balance Link to comment Share on other sites More sharing options...
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