6 hours ago6 hr I'm torn between a number of melee-focused, summoned weapons wizard builds. Could anyone help me figure out which one will be the most fun (for me)? I've already omitted some of the options I've omitted don't appeal to me thematically, like Wizard / Barbarian. SC Wizard: has no special attacks, but I'm biased towards single class builds. I'm also interested in trying out some of the higher-level spells.Wizard / Cipher (Soul Blade): this is the most thematically interesting, but I'm not sure how much I care about the Cipher part mechanically.Wizard / Rogue: I'm not sure how different this is mechanically from Soul Blade (use ability to do more damage)?Wizard / Fighter: clear out + Citzal's sounds strong, but it also sounds a bit like a one-trick pony?Wizard / Monk: I see lots of strong synergies here, although I can't tell how reactive it will be.Wizard / Paladin: seems like a tanker version of Soul Blade or Rogue?Since I haven't managed to leave Neketaka in previous playthroughs, I imagine I've oversimplified a lot of these multiclass combos. So which one do you think I should pick?
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