Yesterday at 12:03 AM1 day Sap really is just an incredible ability. I can count the enemies on one hand that immune to it, and it never misses. Once a character is stunned for 9 seconds standing next to a rogue with sneak attacks and fast dual wield attacks, there is nothing they can do about it. Not even Concelhaut.
20 hours ago20 hr That it never misses is probably just a combination of level 13+ (when you already have plenty of accuracy and debuffs to increase hit quality), the stun effect targeting will instead of fortitude (like some other stun abilities) and pure luck. ;)But it's the only hard disable for the Rogue - and that makes it quite valuable and very useful. It would be even better if it was a Full Attack instead of just a Primary one (and I don't get why it is a primary attack only), but still...Getting 2 uses per encounter is also very nice. Since I usually try to give the Rogue as many per encounter abilities as possible I wouldn't skip it.I try to use a Girdle of the Driving Wave (1 Knockdowns/encounter, also Primary Attack despite the Fighter's version being a Full Attack) to get a hard disable before Sap becomes available.The base duration should be 5 secs btw. You seem to have a lot of INT (which I also like on a Rogue). Edited 20 hours ago20 hr by Boeroer Deadfire Community Patch: Nexus Mods
15 hours ago15 hr Author I think I have base 15 Int and I usually eat a fish before a fight. This rogue has eaten a lot of fish....
2 hours ago2 hr my rogue have 6 int and sap duration is 4s . I don't feel that it's too little, a most of the time the enemies I use it on die before they wake up from it. I don't have to use it often (only to interrupt the casting of dangerous effects or if I don't want lose hp with my rogue) but agree that sap is op that point must have on every type roge
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