22 hours ago22 hr Sap really is just an incredible ability. I can count the enemies on one hand that immune to it, and it never misses. Once a character is stunned for 9 seconds standing next to a rogue with sneak attacks and fast dual wield attacks, there is nothing they can do about it. Not even Concelhaut.
3 hours ago3 hr That it never misses is probably just a combination of level 13+ (when you already have plenty of accuracy and debuffs to increase hit quality), the stun effect targeting will instead of fortitude (like some other stun abilities) and pure luck. ;)But it's the only hard disable for the Rogue - and that makes it quite valuable and very useful. It would be even better if it was a Full Attack instead of just a Primary one (and I don't get why it is a primary attack only), but still...Getting 2 uses per encounter is also very nice. Since I usually try to give the Rogue as many per encounter abilities as possible I wouldn't skip it.I try to use a Girdle of the Driving Wave (1 Knockdowns/encounter, also Primary Attack despite the Fighter's version being a Full Attack) to get a hard disable before Sap becomes available.The base duration should be 5 secs btw. You seem to have a lot of INT (which I also like on a Rogue). Edited 3 hours ago3 hr by Boeroer Deadfire Community Patch: Nexus Mods
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