Ocelot Posted Sunday at 06:56 AM Posted Sunday at 06:56 AM (edited) Playing Poe2 for the first time, and it is way, way easier than PoE 1 on Normal difficulty + turn based mode. Has anyone else had this experience? Is it because of turn based battles being easier to manage? I was thinking of doing a second run on veteran or higher afterwards with more multiclasses, but I'm not so sure now. Should I opt for real time combat + scaling enemies on my second playthrough? What's the recommended setup for a challenging run? Edited Sunday at 07:02 AM by Ocelot
Chaospread Posted Sunday at 03:00 PM Posted Sunday at 03:00 PM I have never played turn based mode but i can say yes, normal difficulty with a full party is quite easy. Try veteran (and maybe scaled), but the real challenge is PotD + Scaled + SOLO (viable but very difficult with low playing experience) OR, if you wanna a full party, try PotD + scaled + some Magran's challenges.
thelee Posted 21 hours ago Posted 21 hours ago late to the party, but just wanted to add that IME in general normal difficulty deadfire strikes me as easier than poe1, and in fact original potd deadfire was easier than poe1. even outside turn-based mode, combat runs slower so you have more time to think about stuff or notice stuff. the earlier encounters are also balanced better (i remember getting wrecked in the temple or in a violent approach to raedric). that being said, like chaospread says, PotD + scaled + magran challenges is a whole other animal. def harder than poe1. 1
Boeroer Posted 12 hours ago Posted 12 hours ago (edited) I played PoE recently again after playing Deadfire for a long time. I just think Deadfire has more ups and downs. This also has a lot to do with how you progress. Imo it happens more frequently that you run into encounters which you are either under- or overleveled for. For example if you do Hanging Sepulchers too early (which can happen if you follow the Benweth/Furrante quest line too rigorously) it will wreck you. And if you don't go to the Vallian Ambassy early and get to Poko Kohara late - it's a cakewalk. This can also happen in PoE - but it's not as open and therefore the risk of that happening is lower overall. I also think that PoE's begining isn't very hard compared to Gorecci Street etc. IF you really know what to do. The enemies are more "playable", meaning their AI seems to be a lot more limited than Deadfire's. Imo Edited 1 hour ago by Boeroer 1 Deadfire Community Patch: Nexus Mods
JaimeJoopii Posted 2 hours ago Posted 2 hours ago I would say that Deadfire lends the player a lot of leeway. My first playthrough I just came off the heels of the first game where I didn't fully understand the mechanics, and in the second game I understood them even less but just kinda brute forced it? I didn't understand how accuracy and defenses worked, I only really understood penetration. Even on my current play through, I'm trying to fully understand the mechanics and I've been wanting a hard wall, like the Adra Dragon in POE1, so I can learn how to properly buff my party and manage their skills and AI but the game just keeps giving me victories and it's strange.
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