Jacob Kellems Posted 16 hours ago Posted 16 hours ago I played grounded for quite a lot of time and have put a couple of hours into grounded 2 and on the Internet looking at the released content and I have some ideas for equipment and mutations that could be added to the game that I would personally love to see, and would love if the comments were full of your ideas too! Weapons: Duel wielded - snail gauntlets(claws)(slow effect) smashing damage Bee knuckles(claws)(poison effect) piercing damage Tick claws(claws)(life steal) slashing damage (this is obviously in hopes they add ticks to the game) One Handed - More smashing options in general, it feels like damage here is focused on slashing and stabbing, I'm hopeful for the candy Warhammer to come back in a future update Snail Hammer(light hammer)(slow effect) smashing damage Two handed - Halberds could offer longer range for melee fighters Mutations - ****roach - obtainable by defeating ****roach queen - protects against one fatal hit, setting the users HP to 20% Vampire - grants 2% life steal upon damaging a creature - obtainable by killing a large and random amount of mosquitos(does not upgrade for scaling purposes) Bigger buggy - grants more damage and defense to your buggy - kill 40/100/200 creatures with buggy Buggy aggro - causes your buggy to aggro enemy bugs more often - have buggy kill 40/100/200 creatures without being mounted Built like an alphid - increase general movement speed - kill 40/100/200 alphids Snail defender - increase damage reduction - kill 40/100/200 snails Better together - increases attack and defense when another player has this mutation on - obtainable by killing a boss with another player 1/4/10 Armor - Adding in multiple armor classes for each bug type could allow for set bonuses while keeping the (fighter) class category(ie. Having a fighter,mage,rogue, and ranger option for the red ant set) Snail armor(fighter) grants insane damage reduction at the cost of movement speed Caterpillar armor(range/mage) grants little defense but lessens aggro Butterfly armor(mage) increases fresh damage dealt and increases chill resistance Trinkets - Mosquito proboscis - grants 4% life steal - random drop from mosquito Snail shell - increases damage reduction Power droplet from grounded one Thors amulet from grounded one//Other godly trinkets? Ladybug shell - improves blocking !!THINGS I WOULD CHANGE!! There are some things that I personally feel aren't balanced/scaled correctly Lil fist - (((TLDR-remove stack loss upon being hit OR change the buff to grant attack speed instead)))I feel like the mutation is a little lacking for what it could be, I understand that in grounded 1 lil fist was way too strong until they patched it and no one used it after that, while I enjoy the damage bonus given to dash/charged attacks damage, losing stacks upon taking damage heavily nerfs it and makes it almost unusable as it takes a decent amount of time to charge up that attack, my solution is to either remove feature where stacks are lost upon getting hit, while also decreasing the cap of the stacks OR changing the bonus granted from bonus charge damage to increased attack speed. If you keep the feature of losing stacks upon getting hit, I think making it grant an attack speed buff could be a noticable difference and could allow for good 3-hit-combo builds. I feel like the UI isn't descriptive enough, especially with the mutations tab, it doesn't tell me the difference between level 1,2, or 3 of a mutation and I have to just assume that it improves and is worth upgrading or working towards I would really love a way to swap mutation sets without having to open my Sca.b 2k menu every time, grounded 1 had a wheel so I'm just waiting for one If I can think of other things that fit into these categories, I will either update or put it in the comments, this is my first post but my love of grounded has driven me to make it, I can't wait to see what other ideas everyone can think of!
Jacob Kellems Posted 15 hours ago Author Posted 15 hours ago Mutations - Sour safety from grounded 1 for thorns damage. Trinkets - Caterpillar spike - thorns damage
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now