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Posted (edited)

Hm, I get funky results. The Boltcatcher Gloves get higher dmg bonuses (+180%) than my Guile (7) implies, but then the Gambit roll itself at the end doesn't get extra dmg bonus.

gambit_mohora_tanga.png?rlkey=61epsksfpx 

It's different than with mortars. 

And of course shortly after that try I did another one and the game crashed. ;) 

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted
2 hours ago, Boeroer said:

PS: tried to test it, only had 3 Guile at the moment I used Gambit - game crashed. Lol. 

But doesn't Gambit cost 4 guile? How do you throw it with 3 Guile? 🤔

Posted (edited)
58 minutes ago, Chaospread said:

But doesn't Gambit cost 4 guile? How do you throw it with 3 Guile? 🤔

I worded that not too well. I had 7 Guile when I activated Gambit. It costs 4 Guile, the crit conversion and bonus dmg are calculated with the remaining 3 Guile. 

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

Posted

I obtain the same result (180%) with Red Flag chain (with an hidden assassin for a long crit chain). But also with some other bonus like the grotto mask DoT, etc. I expected over than the Monk Inner Death boost but +180% with other goodies from assassinate and deathblow give a full attack at already 200 damages with Mohora-Modwyr. 

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