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Posted (edited)

I have hit it in exactly the same point one with a regular hit and one with soul annihilation and it just never hit multiple times 

Edited by Darab Masood
  • Darab Masood changed the title to Why doesn't soul annihilation hit multiple enemies ?
Posted

I mused about the initial post for about 20 hours but still don't understand what the specific problem is. 🤔

Soul Annihilation can hit multiple enemies with one strike - if you use a melee weapon with an AoE (for example Whispers of the Endless Paths or Citzal's Spirit Lance). But it doesn't apply the full damage bonus to all targets in the AoE. Instead the first target receives the full amount, the second may receive nothing, a third receives a bit bonus damage again and so on. It's not really predictable in a practical way - but it's not zero. Using an AoE weapon gives a higher amount of raw dmg than a siongle target weapon.

Weapons with multiple attack rolls (Sun & Moon, Saru Sichr, Wicked Beast and so on) don't profit. Soul Annihilation only applies to the initial attack roll. A second attack roll however may already generate new focus. 

Stuff like Swift Flurry also doesn't work.

Don't know if that answers the question - maybe a more elaborated explanation/question would help.  

Deadfire Community Patch: Nexus Mods

Posted

Well I do a regular attack with whispers and that that does hit multiple enemies. But soul annihilation doesn't. But I am pretty sure sun and moon does double damage. Two hits give Two raw lashes. I was just going through old threads and everyone seemed to say that soul annihilation attacks with WotW in AOE. Did it get nerfed or what?

Posted

No, it did not get nerfed. I don't know what you are missing but I just tried it out, look here:

soul_annihilation_wotep_2.gif?rlkey=x2gh

First I hit with a normal WotP attack (and gain some focus), then I use Soul Annihilation on all dummies and apply some raw dmg to them - as you can see in the combat log.

Here's a screenshot with some highlight as to where you can find the raw damage part in the log:
soul_annihilation_combat_log.png?rlkey=a

Deadfire Community Patch: Nexus Mods

Posted (edited)

The INT was 23. 

You also have to watch out with the AoE indicator: it changes direction based on where you put the mouse cursor on the target - but the actual attack will target the middle of the enemy's circle and the AoE will be placed accordingly. So it's often the case that you think the cone will hit where the indicator suggested, but in reality it will not because you didn't point in the middle of the enemy's circle and the AoE indicator was off because of that. Try to hover/click on the middle of the enemies' circle to get the best idea where the cone will indeed hit. 

Edited by Boeroer
  • Thanks 1

Deadfire Community Patch: Nexus Mods

Posted (edited)

WotEP_target_cone.gif?rlkey=som3cfakaxxd

where I wiggle the cursor a little in the middle of that circle: that's the point where the attack will actually hit and a line from that point to your center will be the bisecting line of the cone:

wotp_line.png?rlkey=59r8zl7jmnisklrqgmfg

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted (edited)

TL;dr: the cone might not hit where you thought it would hit.

This is different from other cone-attacks (for example Chanters' invocations) which are targeted on the ground (and not on enemies). There the spell will exactly hit where the indicator says it would.

 

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

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