September 19, 20232 yr Dear folks I want to give my warrior two weapon. What impact will that have? Does he attacks the enemy with each weapon in turn and will that be faster than with only one weapon and a shield? I know there is a talent which causes 20% accelerated attack with two weapons. I would like to know whether there is an impact when I use two weapons without these talent. Thanks very much for your answer.
September 20, 20232 yr 23 hours ago, Hafenguy said: Does he attacks the enemy with each weapon in turn With auto attacks: yes. With Full Attacks (see the Knockdown ability) the offhand will strike first and then the main hand will strike. 23 hours ago, Hafenguy said: and will that be faster than with only one weapon and a shield? Yes, significantly faster. Dual wielding gives you a much shorter recovery phase after each strike. 23 hours ago, Hafenguy said: I would like to know whether there is an impact when I use two weapons without these talent. You can shorten recovery of dual wielding even further with Two-Weapon Style (talent). Maybe it's best to play around with the abilities and talents a bit. For that you can use @MaxQuest's attack speed calculator for Pillars of Eterninty: https://naijaro.github.io/poe-speed-calculator/ Edited September 20, 20232 yr by Boeroer Deadfire Community Patch: Nexus Mods
September 24, 20232 yr Author Thanks. That's what I wanted to know. I have another question. Does it take as long to take a drink as it does to launch an attack?
September 24, 20232 yr The animation for drinking a potion is longer than the animation for attacking with a weapon - and also the process of drinking a potion is a little buggy and gets interrupted often enough so that you have to repeat the command. Drinkin a potion takes ~75 frames (has no recovery like a weapon attack). The effect of the potion already starts in the middle of the drinking process, not at the end. You can compare that to the frames a weapon attack takes with the tool I linked above. It shows the frames for weapon attacks in the bottom left. If you count normal, non-sped up recovery at 10 DEX, too (animation + recovery from weapon attacks vs. only animation time of drinking a potion + 0 recovery), then drinking a potion is faster than attackig with heavy melee and ranged weapons and slower than attacking with fast melee weapons (daggers and such). But recovery can be shortened with dual wielding and other speed boosts so you can shift that balance in favor of weapon attacks. Nothing speeds up animations (weapon attacks, drinking potions etc.) except Dexterity. All other speed bonuses only apply to the recovery phase. So tl;dr: it depends. But in general I would say that drinking a potion takes longer after a while because you cannot shorten it while you can shorten your weaoon recovery times. And because it's buggy and often takes several tries to actually work. Edited September 24, 20232 yr by Boeroer Deadfire Community Patch: Nexus Mods
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