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Posted
  On 3/21/2025 at 6:16 PM, Noqn said:

On another note, I've completed Avowed now so I'll have a lot more time to spend on Apotheosis πŸ˜„

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Posted
  On 3/26/2025 at 1:27 PM, Cmushi said:
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What did you choose? πŸ˜„

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Posted
  On 3/27/2025 at 8:30 PM, Noqn said:

 

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What did you choose? πŸ˜„

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Ha! That was an easy was to resolve a dilemma.

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  • 2 weeks later...
Posted

I have a question as to whether something is possible in Apotheosis.

Ultimately, I'd like to turn the Wintertide Bulwark into a bashing shield. My fiddling in the game data has led me to believe the main thing seperating bashing shields from the others is that they have a weapon component affixed alongside their shield & item components.

Is their something I've missed that's more complicated, or is adding that component to an item just not something apotheosis can do/do yet?

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Posted
  On 3/8/2025 at 12:37 AM, Noqn said:
  On 3/6/2025 at 5:54 AM, brokensave said:

it just hangs there indefintly and becomes unresponsive too so I can't cancel it after clicking ok. Any ideas on why this is happening or how to fix?

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Sorry about this, I think it happens any gamedata or (most likely) localization files are corrupt. I'll try to take a look at it during the weekend to make Apotheosis produce an error message instead of freezing, once and for all πŸ˜“

If you want Apotheosis to start working meanwhile, my only suggestion is to reinstall/repair your Deadfire installation.

Again, sorry for the issues : (

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Sadly @brokensave seems to have deleted their account but I've improved the behavior of the export setup dialog now πŸ™

 

2025-04-10

  • Improved initial setup dialog behavior when extracting icons and loose data files into apotheosis_exported:
    • Export progress is now visualised by progress bars.
    • Apotheosis no longer freezes indefinitely if an error occurred during exporting, instead a message box will pop up.

 

I put some extra work into making sure progress is displayed to the user, so it doesn't just feel like the program has frozen:

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Posted
  On 4/9/2025 at 11:43 PM, Larkin said:

I have a question as to whether something is possible in Apotheosis.

Ultimately, I'd like to turn the Wintertide Bulwark into a bashing shield. My fiddling in the game data has led me to believe the main thing seperating bashing shields from the others is that they have a weapon component affixed alongside their shield & item components.

Is their something I've missed that's more complicated, or is adding that component to an item just not something apotheosis can do/do yet?

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Hi, I think this is actually a very similar issue as the one @Adonis Jorge Silva Santos had (which I've been planning on working on soon). Basically the shield has to be upgraded from EquippableGameData -> WeaponGameData, and then have an WeaponComponent added to it, but Apotheosis does not support this yet.

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Posted

@Noqn I appreciate the response, & while I've got ya just wanted to thank you for your work on Apotheosis. It's a really impressive tool, & I think very intuitive. Killer work chief.

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Posted
  On 4/10/2025 at 6:30 PM, Larkin said:

@Noqn I appreciate the response, & while I've got ya just wanted to thank you for your work on Apotheosis. It's a really impressive tool, & I think very intuitive. Killer work chief.

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Thank you so much πŸ’–

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