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When removing blueprint or recycling any part the entire structure collapses. In this video there are two separate structures. The structure I'm standing on had also been bugged in the same way. I completely rebuilt the structure I'm standing on to get rid of the bug. I really don't want to have to do the same to the other structure seen in this video as bugged/collapses. Any way to correct this without destroying and rebuilding? On the corrupted structure, most of the parts display the same number of "supporting". For example, all the floor pieces display that they are each supporting 30. Is there some way to reinforce it? Some way to reset/recount the "supporting" number on each part?

Hope someone has an idea! :)

 

 

 

Edited by Schot

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