Jump to content

Recommended Posts

So one last time the brain wrung out and this dripped out.


Most important: The possibility to turn off the friedly fire.


The plants with the thick leaves between oak and rose bed should become harvestable.


My teammates often expressed the desire to use a large leaf as a boat. An inflatable boat made of beetle rubber would also be conceivable.


A greenhouse as a new biome, where even exotic plants could grow, maybe even dangerous ones?


A garbage can, a bird house, an insect hotel as a dungeon.


More fungi: toxic earth balls near the haze biome, slimy stinkhorns, harvestable tree fungi.


As a great danger at night, a bat.


Sunflowers, hyacinths, daffodils, crocuses, snowdrops, butterfly-bushs.



Dear developers I hope you can use anything from the 3 posts.

Otherwise I am curious what the future updates will bring.

Good luck.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...