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Does anyone know if it's possible to tweak the effects of a given stat ?

For example, making Constitution adds +6% health per point instead of +5% or adding +3% of healing received per point of Constitution.

Never tried this, not sure whether it's hard coded.

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The global.gamedatabundle will let you tweak the numbers, open it up and search for GlobalGameSettingsGameData. There's entries in there such as AttributeHealthMultiplier, AttributeAccuracyAdjustment, etc. I don't think you can change what each stat does though, just alter the values of what they currently do

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