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Posted

So I just completed the new dlc on a character that had a previous save on Tartarus. So was prompted to create the new save prior to landing/starting that mission in order to play the dlc. However, now that I completed the dlc and went back to finish the game Tartarus is now bugged. My allies do not spawn in like they are supposed to and the elevator at the back of the hanger is sealed.

Posted

You can make it through the first "double" door in the back of the hangar by opening the first one, then waiting for the elevator. That doesn't really help though because later on, another elevator inside the large shaft is inaccessible without any means  to call it.

At the moment, Tartarus is broken if accessed Murder on Eridanos by using a save game just before finishing Tartarus. That's because Tartarus isn't 'reset' as I'd have expected, but you're simply transported back to your ship, and everyhting on Tartarus (enemies, elevator positions) remain unchanged. I have no idea how this could get past beta testing.

  • Like 1
Posted
11 hours ago, BillyG said:

You can make it through the first "double" door in the back of the hangar by opening the first one, then waiting for the elevator. That doesn't really help though because later on, another elevator inside the large shaft is inaccessible without any means  to call it.

At the moment, Tartarus is broken if accessed Murder on Eridanos by using a save game just before finishing Tartarus. That's because Tartarus isn't 'reset' as I'd have expected, but you're simply transported back to your ship, and everyhting on Tartarus (enemies, elevator positions) remain unchanged. I have no idea how this could get past beta testing.

For me the one behind the guard commander is already open, the elevator door is just in a constant state of closed. Doesn't even give the "sealed" display if you hover over it. No waiting does anything either

  • 4 months later...
Posted

Happened the same way to me: I went back and played the DLC and when I returned to Tartarus I was unable to complete it. Apparently Obsidian are not in a hurry to fix this bug.

  • 2 weeks later...
Posted

Same problem here.  I got into the pit with some difficulty (bugged door).  When I got to the studio where Clark should be recording his message, it is empty and there is no way to advance the plot from there.  Obsidian, please fix this bug soon!

 

 

  • 2 weeks later...
Posted (edited)

Me too here! It's a shame that I could not watch the ending of DLCs just because the buggy final mission !

Edited by SunLee
  • 2 weeks later...
Posted

I'm sorry that you all have been running into this issue not being able to complete the game at Tartarus. If you haven't already, I recommend reaching out to our publishing partner Private Division as they are the dedicated support for The Outer Worlds. 

  • 2 years later...
Posted
On 9/2/2021 at 2:23 AM, cstanick said:

I'm sorry that you all have been running into this issue not being able to complete the game at Tartarus. If you haven't already, I recommend reaching out to our publishing partner Private Division as they are the dedicated support for The Outer Worlds. 

[Persuade 90] It is 2024 now and the bug still exists (At least on PC). Most players will blame Obsidian for this, regardless of who is ultimately in charge of fixing the issue. I think Obsidian should contact the publisher, since they are damaging Obsidian's reputation by keeping this bug alive.

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