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Posted

Why doesnt your personal quests carry with you when you join a friend? Like you have your dailies on your screen showing and the host has theirs so you both benefit from working as a team to take care of all said quests on both sides

Posted
16 hours ago, Trbletime said:

Why doesnt your personal quests carry with you when you join a friend? Like you have your dailies on your screen showing and the host has theirs so you both benefit from working as a team to take care of all said quests on both sides

that's an interesting thought.  Friend needs help killing his wolf spiders, join up in MP and kill with them so he gets credit.  not sure how they'd keep the RS reward separate doing that though, maybe that's why they haven't done this yet? 

                                                

Xbox One X

Posted

I just in my head think this would give more incentive to group up and play as a group ewch having our own said directives(quests) and we carry our own RS with us it would want pple grouping more and longer amounts of time just seems that groups work better when its not just benefiting one person but the group as a whole whether individually or as a whole just my thoughts on it

Posted

Many other games do this or something very similar .... 
it would be a cool addition ...
the primary change is making these things connected to the Player .. and not the Game Save
they would have to make decisions on how much crosses over .... 

is it just Quests and Raw Science
Do you take your Inventory?
Do you take your own crafting unlocks?

It does kind of open a Pandora's Box of questions .... 

But I love the premise of giving an incentive to group up in Multi-Player ... 
so that we're not killing 5 Bombardiers in my game .. then in Timmies game, then in Greg's game... 
but NOT in Shawn's game .. cause he ONLY gets the Analyze Ant Egg Quest .... but never gets Ant Eggs so Shawn can't do quests at all 

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