Adexrekt Posted August 20, 2020 Posted August 20, 2020 (edited) I wanted to post the build I am using in my current playthrough. Tested in Veteran difficulty with upscaling, in Turn Based mode. I'd like some constructive feedback on what I can improve. I want to turn this into a proper build, since there are so few 5.0 Turn Based builds out there. Fighter/Cipher (Psyblade) Subclasses: Devoted/Soul Blade Race, background, skills and even attributes I chose mostly for Roleplay and dialogue reasons. Could be more optimized, any suggestions for that I'd appreciate. Race: Human Background: The Living Lands, Explorer Weapon Proficiency: Greatswords Attributes: 18 Mig - 10 Con - 10 Dex - 18 Per - 14 Int - 8 Res Skills: Mechanics, Insight Level ups: 1: Disciplined Barrage, Valorous Echoes 2: Knock Down 3: Iron Will 4: Fighter Stances, Draining Whip 5: Two-Handed Style 6: Confident Aim 7: Disciplined Strikes, Hammering Thoughts 8: Secret Horrors 9: Mule Kick 10: Charge, Ectopsychic Echo 11: Hold the Line* 12: Weapon Specialization 13: Conquerer Stance, Borrowed Instinct 14: Armored Grace 15: Uncanny Luck 16: Unbending, Improved Critical 17: Clear Out 18: Disintegration 19: Unbending Trunk, Echoing Horror 20: Greater Focus *I really hate it when I rush an archer and the next round he just walks away from me because I have 0 engagement without Hold the Line. Gear: Head: Helm of the Falcon Neck: Cipher's Shackle Armor: Devil of Caroc Breastplate Feet: Boots of the Stone Cape: Mirrorback Hands: Gatecrashers Waist: The Undying Burden Rings: Voidward, Chameleon's Touch Weapon: Karabörü or Sanguine Great Sword (I do not use Whispers of the Endless Paths. I hate it with boundless passion.) I will edit this post as I (hopefully) get feedback and corrections. Thanks in advance! Edited August 23, 2020 by Adexrekt
Haplok Posted August 21, 2020 Posted August 21, 2020 (edited) Don't see Unbending or any of its upgrades. It's one of the best Fighter abilities. Also no Clear Out for aoe damage and aoe Focus gain? And no Cipher powers? Wow. Not even Borrowed Instinct? Secret Horrors, Ectopsychic Echo? Edited August 21, 2020 by Haplok 1
Adexrekt Posted August 21, 2020 Author Posted August 21, 2020 2 hours ago, Haplok said: Don't see Unbending or any of its upgrades. It's one of the best Fighter abilities. Also no Clear Out for aoe damage and aoe Focus gain? And no Cipher powers? Wow. Not even Borrowed Instinct? Secret Horrors, Ectopsychic Echo? Thanks for the feedback! I thought I had some idea what I was doing, seems I was wrong. But I'm glad to learn. I edited the skills with the ones you mentioned in my post above, also retrained to try it out. Since I now have more skills to use Discipline on, I also ditched Penetrating Strike, since I won't have enough Discipline to always attack with that. I have Mule Kick now instead, which is just more useful, I think. Is this better? Any thoughts on the gear, attributes. etc?
thelee Posted August 21, 2020 Posted August 21, 2020 i highly recommend picking up some higher level cipher powers. between conqueror stance and disciplined barrage, your accuracy is going to be so decent that disintegration might be an extremely awesome pick, even on higher difficulties with no morningstar support. weapon mastery is also such an extremely small bump in damage, that i might recommend picking something else, from either fighter or cipher. i've only really ever picked weapon mastery as a single-class fighter when i've exhausted all the better picks. as an extremely late-game weapon pick, might want to take a look at sanguine great sword (i forget its specific name). you have disciplined barrage for extra crit chance and it'll give you lots of sustain as a result. i've never given it a shot before my most recent run (as a weapon it's totally out of the way and unobvious) but even on an utterly unoptimized build it was not bad. (and if memory serves, i think i was suprised by thisty blade or parched blade weapon upgrade helping spells as well, someone might want to double-check) 1
Adexrekt Posted August 21, 2020 Author Posted August 21, 2020 10 minutes ago, thelee said: i highly recommend picking up some higher level cipher powers. between conqueror stance and disciplined barrage, your accuracy is going to be so decent that disintegration might be an extremely awesome pick, even on higher difficulties with no morningstar support. weapon mastery is also such an extremely small bump in damage, that i might recommend picking something else, from either fighter or cipher. i've only really ever picked weapon mastery as a single-class fighter when i've exhausted all the better picks. as an extremely late-game weapon pick, might want to take a look at sanguine great sword (i forget its specific name). you have disciplined barrage for extra crit chance and it'll give you lots of sustain as a result. i've never given it a shot before my most recent run (as a weapon it's totally out of the way and unobvious) but even on an utterly unoptimized build it was not bad. (and if memory serves, i think i was suprised by thisty blade or parched blade weapon upgrade helping spells as well, someone might want to double-check) Thanks! I edited the post. I removed Weapon Mastery, put Disintegration to lvl 18 and pushed Greater Focus to lvl 20. Also added the sword to the gear options and I'll try to find it in-game. Since I am now using a few damaging Cipher spells, do I need Penetrating Visions or Lingering Echoes? Anything else to improve? Probably a lot still, so I appreciate further suggestions.
thelee Posted August 21, 2020 Posted August 21, 2020 1 minute ago, Adexrekt said: Since I am now using a few damaging Cipher spells, do I need Penetrating Visions or Lingering Echoes? disintegration is raw damage so you don't have to worry about it at all. i would suggest only getting penetrating visions if you have more than a couple (non-raw) damaging powers. cipher also tends to have higher PEN on their spells so they are a little less negatively impacted by AR. 1
Adexrekt Posted August 21, 2020 Author Posted August 21, 2020 1 minute ago, thelee said: disintegration is raw damage so you don't have to worry about it at all. i would suggest only getting penetrating visions if you have more than a couple (non-raw) damaging powers. cipher also tends to have higher PEN on their spells so they are a little less negatively impacted by AR. I see. Anything else you would change, then? Skills, attributes, gear, or anything? For example, is there some accessory that gives engagement and would be worth using, so I can replace the Hold the Line skill? I insist on having at least one engagement. I do not want Reckless Brigandine though, and since the build is a Greatsword Devoted, I can't use shields for that either.
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