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Posted (edited)

chanter summon invocations are all fixed; the chanter chant ("many lives pass by" or something) which creates a new skeleton every time you sing it has no scaling though (though you create a skeleton so frequently with that that it almost doesn't matter that it doesn't scale, still does its main job of distracting the enemy and maybe contributing to flanking)

Edited by thelee
Posted

I've just created a thread that explain all stats and scaling for each particular summons. All summons (except Many Lives...) scale but some of their weapons scale and other do not :
 

 

  • Like 1
Posted
3 hours ago, Elric Galad said:

I've just created a thread that explain all stats and scaling for each particular summons. All summons (except Many Lives...) scale but some of their weapons scale and other do not :
 

Thank you!!!! Its great

 

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