fced Posted February 3, 2020 Share Posted February 3, 2020 (edited) Hello, one of my companions have enough mechanic to detect and disable traps, but even if they are visible because our mechanic skills my group is stupid enough to walk on it ... This should be fixed, if one of the companions can see the traps and disable them we can assume he can speak to the others (spread the info about trap location) and the others never will put their feet on detected traps... With the personalised arrangement (character position) i always put Eder first (he have enough mechanic to detect and disable traps), and he always should be the first, but the others are always trying to bypass him and go 1st... It is a conception error and it should be fixed please, traps must never be triggered if they are detected... More than this (about the personal companion position), if the watcher is not the first, the one to lead (eder 1st or any other), the entire group can be blocked by a stairs or a corridor, they are stuck, and i need to change their position to one of the pre-set position formation (arrangement or whatever the correct term is)... Edited February 3, 2020 by fced Pillars of Eternity PS4 - RPG fan - Native language French, so please forgive my poor English speaking ... Link to comment Share on other sites More sharing options...
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