Not sure if this is an actual bug or an intended feature since the game doesn't really explain these things. However on my normal Chanter with no subclass I always start combat with enough Phrases to cast my strongest ability on turn 1. However if I play as a Troubadour or a Beckoner my spells cost an additional Phrase to cast and the UI shows my max Phrases are 4 but I only start combat with 3 forcing me to wait a turn before I can utilize my strongest summon. This kind of awkwardly alleviates itself as you level since once you reach level 3 you will suddenly start combat with 4 Phrases and be able to cast your Rank 1 spell on the first turn. But this issue continues onward as when you get the Ogre summon you again will only have 4 Phrases at the start of your turn despite the spell costing 5 and your UI showing you as being 4/5 Phrases.
To my knowledge from looking around online Chanters are supposed to start turn 1 with max Phrases which is why I feel like this is a bug since it makes playing a Chanter inconsistent and awkward when you are hitting new power levels despite most classes feeling more powerful. This becomes more of an issue as you reach max level since summoning the Dragon for example becomes impossible to summon on turn 1 since you never start with enough Phrases which makes the summon feel more tedious to use then just summoning the Armaments turn 1.
Question
WilliamAbbott
Not sure if this is an actual bug or an intended feature since the game doesn't really explain these things. However on my normal Chanter with no subclass I always start combat with enough Phrases to cast my strongest ability on turn 1. However if I play as a Troubadour or a Beckoner my spells cost an additional Phrase to cast and the UI shows my max Phrases are 4 but I only start combat with 3 forcing me to wait a turn before I can utilize my strongest summon. This kind of awkwardly alleviates itself as you level since once you reach level 3 you will suddenly start combat with 4 Phrases and be able to cast your Rank 1 spell on the first turn. But this issue continues onward as when you get the Ogre summon you again will only have 4 Phrases at the start of your turn despite the spell costing 5 and your UI showing you as being 4/5 Phrases.
To my knowledge from looking around online Chanters are supposed to start turn 1 with max Phrases which is why I feel like this is a bug since it makes playing a Chanter inconsistent and awkward when you are hitting new power levels despite most classes feeling more powerful. This becomes more of an issue as you reach max level since summoning the Dragon for example becomes impossible to summon on turn 1 since you never start with enough Phrases which makes the summon feel more tedious to use then just summoning the Armaments turn 1.
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