October 24, 20196 yr And here I am all proud that I have a 21:9 screen. I think recent UE4 games typically support ultrawide resolutions on release. I assume even if they're not supported right out of the box, ultrawide resolutions will be added in rather quickly by some enterprising people. Not sure if 32:9 is a different ball game in terms of support, though. "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
October 27, 20196 yr Author I tweaked the FOV to 130 and it looks good at 32:9, however weapon fov is still too low and they look cut off Current 3DMark
December 22, 20196 yr I have a 5120x1440 (32:9 aspect ratio) monitor. Even with the FOV slider set to max (120) the game is very zoomed in. After playing it for a while, I'm feeling like I'm carsick. Going to play with the resolutions and see if I can find a happy medium. Sad that I can't utilize all the capabilities of my new monitor.
January 28, 20206 yr see here, not ideal but worth a try? https://steamcommunity.com/app/578650/discussions/0/1693843461180966530/
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