Bokishi Posted October 24, 2019 Share Posted October 24, 2019 THis will decide if I get on PC or Xbox Current 3DMark Link to comment Share on other sites More sharing options...
Pidesco Posted October 24, 2019 Share Posted October 24, 2019 And here I am all proud that I have a 21:9 screen. I think recent UE4 games typically support ultrawide resolutions on release. I assume even if they're not supported right out of the box, ultrawide resolutions will be added in rather quickly by some enterprising people. Not sure if 32:9 is a different ball game in terms of support, though. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend. Link to comment Share on other sites More sharing options...
Bokishi Posted October 27, 2019 Author Share Posted October 27, 2019 I tweaked the FOV to 130 and it looks good at 32:9, however weapon fov is still too low and they look cut off Current 3DMark Link to comment Share on other sites More sharing options...
ssssnake529 Posted December 22, 2019 Share Posted December 22, 2019 I have a 5120x1440 (32:9 aspect ratio) monitor. Even with the FOV slider set to max (120) the game is very zoomed in. After playing it for a while, I'm feeling like I'm carsick. Going to play with the resolutions and see if I can find a happy medium. Sad that I can't utilize all the capabilities of my new monitor. Link to comment Share on other sites More sharing options...
Bandy Posted January 28, 2020 Share Posted January 28, 2020 see here, not ideal but worth a try? https://steamcommunity.com/app/578650/discussions/0/1693843461180966530/ Link to comment Share on other sites More sharing options...
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