According game's files (statuseffect.gamedatabundle):
10% of boar's attacks damage applied as Raw Damage every 3.0 sec. for 6.0 sec. (ApplyOnTick, affected by Intellect attribute). Effect can be applied to target within Spiritshift duration (30.8 sec. in my case).
UPDATE: "Scoring a hit with an attack" strings in gui. stringtable (2128 and 3810) is wrong and confusing.
{
"EventType": "OnScoringGrazeHitOrCriticalHit",
"FormatString": 2128,
"StandaloneString": 3810
},
In fact, SE applied not "When Hit", but when Graze / Hit / Crit - any successful attack.
Question
Phenomenum
Current description:
According game's files (statuseffect.gamedatabundle):
10% of boar's attacks damage applied as Raw Damage every 3.0 sec. for 6.0 sec. (ApplyOnTick, affected by Intellect attribute). Effect can be applied to target within Spiritshift duration (30.8 sec. in my case).
UPDATE: "Scoring a hit with an attack" strings in gui. stringtable (2128 and 3810) is wrong and confusing.
{
"EventType": "OnScoringGrazeHitOrCriticalHit",
"FormatString": 2128,
"StandaloneString": 3810
},
In fact, SE applied not "When Hit", but when Graze / Hit / Crit - any successful attack.
Edited by Phenomenum0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now