According game's files (statuseffect.gamedatabundle):
10% of boar's attacks damage applied as Raw Damage every 3.0 sec. for 6.0 sec. (ApplyOnTick, affected by Intellect attribute). Effect can be applied to target within Spiritshift duration (30.8 sec. in my case).
UPDATE: "Scoring a hit with an attack" strings in gui. stringtable (2128 and 3810) is wrong and confusing.
{
"EventType": "OnScoringGrazeHitOrCriticalHit",
"FormatString": 2128,
"StandaloneString": 3810
},
In fact, SE applied not "When Hit", but when Graze / Hit / Crit - any successful attack.
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Phenomenum
Current description:
According game's files (statuseffect.gamedatabundle):
10% of boar's attacks damage applied as Raw Damage every 3.0 sec. for 6.0 sec. (ApplyOnTick, affected by Intellect attribute). Effect can be applied to target within Spiritshift duration (30.8 sec. in my case).
UPDATE: "Scoring a hit with an attack" strings in gui. stringtable (2128 and 3810) is wrong and confusing.
{
"EventType": "OnScoringGrazeHitOrCriticalHit",
"FormatString": 2128,
"StandaloneString": 3810
},
In fact, SE applied not "When Hit", but when Graze / Hit / Crit - any successful attack.
Edited by PhenomenumLink to comment
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