In some locations, the interface of turn-based combat closes characters (creatures are not visible, they are closed by a queue of turns).
For example, the location "the Rimebound Temple", battle against rime constructions. See screenshots. I don't see these rime constructs because they are closed by a queue of moves.
Please, in turn-based combat - provide the ability to move either the queue panel to any place on the screen, or move the camera to the left and right on the width of this queue.