Jump to content

Recommended Posts

So I saw the Al-Amir spellbook mod and have been trying to edit it. I think I have the spell list and everything correct (main changes are the spell list and changing the +1 conjuration power level to +1 evocation power level).
This is the spell list:
1: Wizard's Double, Fan of Flames
2: Concelhaut's Draining Missiles, Merciless Gaze
3: Ninagauth's Death Ray, Llengrath's Displaced Image
4: Ninagauth's Shadowflame, Ironskin
5: Llengrath's Safeguard, Arkemyr's Wondrous Torment
6: Arkemyr's Brilliant Departure, Arkemyr's Capricious Hex
7: Ninagauth's Killing Bolt, Concelhaut's Crushing Doom
8: Llengrath's Superior Elemental Bulwark, Wall of Many Colors
9: Llengrath's Relfection, Minoletta's Missile Salvo
 
I'm also at a loss for how to get the item into my inventory, I tried the hookscript(?) to make it try to autoadd to inventory but I can't wrap my head around it.

 

Anyway, this is what it looks like if anyone can help.
 

{

"GameDataObjects": [
"$type": "Game.GameData.EquippableGameData, Assembly-CSharp",
"DebugName": "Grimoire_Lucina",
"ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812"
"Components": [
{
"$type": "Game.GameData.ItemComponent, Assembly-CSharp",
"DisplayName": 99995,
"DescriptionText": 1176,
"DescriptionTextTactical": -1,
"FilterType": "Weapons",
"InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3",
"IsQuestItem": "false",
"IsIngredient": "false",
"IsCurrency": "false",
"IsAdventuringItem": "false",
"IsJunk": "false",
"CanSellForFullValue": "false",
"MaxStackSize": 1,
"NeverDropAsLoot": "false",
"CanBePickpocketed": "true",
"IsUnique": "true",
"Value": 3800,
"IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png",
"IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png",
"PencilSketchTexture": "",
"InspectOnUseButton": [],
"IsPlaceholder": "false"
},
{
"$type": "Game.GameData.EquippableComponent, Assembly-CSharp",
"EquipmentType": "None",
"EquipmentSlot": "GrimoireOrTrinket",
"AppearancePiece": {
"ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset"
},
"ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"],
"OnEquipVisualEffects": [],
"RestrictedToClassIDs": [
"acfd1303-4699-4939-91eb-6ac46d4af0bd"
],
"RestrictedToPlayer": "false",
"EquipConditionals": {
"Operator": 0,
"Components": []
},
"ProficientAbilityID": "00000000-0000-0000-0000-000000000000",
"CannotUnequip": "false",
"ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab",
"ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx",
"AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller",
"PaperdollOverrideRenderer": "",
"AttackSummonID": "00000000-0000-0000-0000-000000000000",
"CannotSheathe": "false",
"PropVisualEffects": []
},
{
"$type": "Game.GameData.GrimoireComponent, Assembly-CSharp",
"NPCsAutomaticallyFill": "false",
"SchoolID": "00000000-0000-0000-0000-000000000000",
"SpellsIDs": [
"7d032f3c-386a-4711-b760-4285ea7f7e3e",
"07110385-72fd-4323-8b67-5734662ad53c",
"3f46f1e1-51b5-4567-a350-42a948218b4b",
"03819651-f218-4d29-a002-ceb99a489f1f",
"c0913543-b464-4138-a8cd-000f4ab10c67",
"75b14374-12fe-498e-9391-4c70a7acabc1",
"1e2c967f-b5bc-412c-ba34-0355737d338c",
"2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5",
"dd28d41d-862f-419f-a16e-cad2a1507918",
"c3fd9042-7c9b-44da-9b25-142bde609498",
"e50eae7a-220e-4ce9-a55f-1f796a4289b7",
"ca629ecb-b299-4831-ba46-795511b62887",
"4d7f980a-bb04-4874-b184-3a3493d20bf3",
"01e682b1-dd28-4c84-a63b-27cbd950be49",
"b341a2a4-07bc-4959-b4a6-5d14e9a3487d",
"9456a886-211c-404a-843e-a2fcf22bff6e",
"fded625a-081d-41ac-aa09-cfa92bd2ab5f",
"a15d0649-6283-48a8-a55e-b78f733c4382"
]

}
{
"$type": "Game.GameData.ItemModGameData, Assembly-CSharp",
"DebugName": "Empower_Evocation",
"ID": "6b876729-649c-48ad-8b60-23fb5d42c32a",
"Components": [{
"$type": "Game.GameData.ItemModComponent, Assembly-CSharp",
"DisplayName": 99650,
"HideFromUI": "false",
"EnchantCategory": "None",
"Cost": 4,
"DisplayEvenIfCostZero": "false",
"CursesItem": "false",
"StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"],
"StatusEffectsOnLaunchIDs": [],
"StatusEffectsOnAttackIDs": [],
"AbilityModsOnEquipIDs": [],
"OnEquipVisualEffects": [],
"DamageProcs": [],
"AbilityModsOnEquipIDs": [],
}]
},
{
                "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp",
                "DebugName": "Grimoire_ItemAdd",
                "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54",
                "Components": [
                    {
                        "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp",
                        "RunOnlyOnce": "false",
                        "SucceedOnlyOnce": "true",
                        "Script": {
                            "Data": {
                                "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1",
                            }
                            }
                        }
                    
                ]
 
            }
            ]
]
}

 

Share this post


Link to post
Share on other sites
Posted (edited)
{
                "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp",
                "DebugName": "Grimoire_ItemAdd",
                "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54",
                "Components": [
                    {
                        "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp",
                        "RunOnlyOnce": "false",
                        "SucceedOnlyOnce": "true",
                        "Script": {
                            "Data": {
                                "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1",
                            }
                            }
                        }
                    
                ]
 
            }

 

 

I use the "ModScriptHook" if I want to add it to a store, container, NPC etc. If you just want to add it to your inventory then you can use the "PromotionalItemCollection", the game will treat it as a DLC and drop it in your inventory the next time you load a save or start a new game.

 

If I didn't screw anything up then this should work.

 

 

{

    "GameDataObjects": [

        {

            "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp",

            "DebugName": "Grimoire_ItemAdd",

            "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54",

            "Components": [

                {

                    "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp",

                    "PromotionalItemCollections": {

                        "PromotionalItemCollection": [

                            {

                                "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812",

                                "Quantity": 1

                            }

                        ]

                    }

                }

            ]

        }

    ]

}

 

Edited by Arthur Dent

Share this post


Link to post
Share on other sites

Well I tried that, the whole file looks like this now, however I think something else is throwing a wrench in the works. I checked the output_log.txt and it's throwing out this:

 

 

FormatException: Invalid format for Guid.Guid(string).
  at System.Guid+GuidParser.ParseChar (Char c) [0x00000] in <filename unknown>:0 
  at System.Guid+GuidParser.ParseGuid2 () [0x00000] in <filename unknown>:0 
  at System.Guid+GuidParser.Parse () [0x00000] in <filename unknown>:0 
  at System.Guid..ctor (System.String g) [0x00000] in <filename unknown>:0 
  at Onyx.GameDataObject.ParseGuidArray (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 
  at Game.GameData.EquippableComponent.Parse (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 
  at Onyx.GameDataObject.ParseComponent (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 
  at Onyx.GameDataObject.Parse (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 
  at Game.GameData.GameDataBundle.LoadJson (System.String filename, IGameDataProvider partialOverrideProvider) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Game.GameData.GameDataBundle:LoadJson(String, IGameDataProvider)
Game.ResourceManager:LoadPartialGameDataBundle(String)
Game.ResourceManager:LoadBundles(String, String, String, Action`1, Action`1)
Game.ResourceManager:LoadGameDataBundles()
Game.ResourceManager:ReloadDataBundles()
Game.ResourceManager:Init()
Game.ResourceManager:.cctor()
ResolutionControllerBootstrap:Awake()
ResolutionControllerBootstrap:Awake()
 
(Filename:  Line: -1)
 
ERROR: Failed to load game data bundle E:/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII_Data/override/Lucina's Grimoire\design\gamedata\lucina_book.gamedatabundle.

 

Updated file:

 

{
    "GameDataObjects": [{
            "$type": "Game.GameData.EquippableGameData, Assembly-CSharp",
            "DebugName": "Grimoire_Lucina",
            "ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812",
            "Components": [{
                    "$type": "Game.GameData.ItemComponent, Assembly-CSharp",
                    "DisplayName": 99995,
                    "DescriptionText": 1176,
                    "FilterType": "Weapons",
                    "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3",
                    "IsQuestItem": "false",
                    "IsIngredient": "false",
                    "IsCurrency": "false",
                    "IsAdventuringItem": "false",
                    "IsJunk": "false",
                    "CanSellForFullValue": "false",
                    "MaxStackSize": 1,
                    "NeverDropAsLoot": "true",
                    "CanBePickpocketed": "false",
                    "IsUnique": "true",
                    "Value": 3800,
                    "IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png",
                    "IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png",
                    "PencilSketchTexture": "",
                    "InspectOnUseButton": [],
                    "IsPlaceholder": "false"
                },
                {
                    "$type": "Game.GameData.EquippableComponent, Assembly-CSharp",
                    "EquipmentType": "None",
                    "EquipmentSlot": "GrimoireOrTrinket",
                    "AppearancePiece": {
                        "ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset"
                    },
                    "ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"],
                    "OnEquipVisualEffects": [],
                    "RestrictedToClassIDs": [{
"ClassType": "Wizard"
}],
                    "RestrictedToPlayer": "false",
                    "ProficientAbilityID": "00000000-0000-0000-0000-000000000000",
                    "CannotUnequip": "false",
                    "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab",
                    "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx",
                    "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller",
                    "PaperdollOverrideRenderer": "",
                    "AttackSummonID": "00000000-0000-0000-0000-000000000000",
                    "CannotSheathe": "false",
                    "PropVisualEffects": []
                },
                {
                    "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp",
                    "NPCsAutomaticallyFill": "false",
                    "SchoolID": "00000000-0000-0000-0000-000000000000",
                    "SpellsIDs": [
                        "7d032f3c-386a-4711-b760-4285ea7f7e3e",
                        "07110385-72fd-4323-8b67-5734662ad53c",
                        "3f46f1e1-51b5-4567-a350-42a948218b4b",
                        "03819651-f218-4d29-a002-ceb99a489f1f",
                        "c0913543-b464-4138-a8cd-000f4ab10c67",
                        "75b14374-12fe-498e-9391-4c70a7acabc1",
                        "1e2c967f-b5bc-412c-ba34-0355737d338c",
                        "2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5",
                        "dd28d41d-862f-419f-a16e-cad2a1507918",
                        "c3fd9042-7c9b-44da-9b25-142bde609498",
                        "e50eae7a-220e-4ce9-a55f-1f796a4289b7",
                        "ca629ecb-b299-4831-ba46-795511b62887",
                        "4d7f980a-bb04-4874-b184-3a3493d20bf3",
                        "01e682b1-dd28-4c84-a63b-27cbd950be49",
                        "b341a2a4-07bc-4959-b4a6-5d14e9a3487d",
                        "9456a886-211c-404a-843e-a2fcf22bff6e",
                        "fded625a-081d-41ac-aa09-cfa92bd2ab5f",
                        "a15d0649-6283-48a8-a55e-b78f733c4382"
                    ]

                },
                {
                    "$type": "Game.GameData.ItemModGameData, Assembly-CSharp",
                    "DebugName": "Empower_Evocation",
                    "ID": "6b876729-649c-48ad-8b60-23fb5d42c32a",
                    "Components": [{
                        "$type": "Game.GameData.ItemModComponent, Assembly-CSharp",
                        "DisplayName": 99650,
                        "HideFromUI": "false",
                        "EnchantCategory": "None",
                        "Cost": 4,
                        "DisplayEvenIfCostZero": "false",
                        "CursesItem": "false",
                        "StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"],
                        "StatusEffectsOnLaunchIDs": [],
                        "StatusEffectsOnAttackIDs": [],
                        "AbilityModsOnEquipIDs": [],
                        "OnEquipVisualEffects": [],
                        "DamageProcs": []
                    }]
                }
            ]
        },
        {
            "GameDataObjects": [{
                "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp",
                "DebugName": "Grimoire_ItemAdd",
                "ID": "879ee637-b908-4218-a3c7-da004e1cdd88",
                "Components": [{
                    "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp",
                    "PromotionalItemCollections": {
                        "PromotionalItemCollection": [{
                            "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812",
                            "Quantity": 1
                        }]
                    }
                }]
            }]
        }
    ]
}

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...