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Ideas For Returning Player For DLC


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#1
Slintail

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Hey all,

 

Currently been looking throught all  the new subclasses and trying to decide if any would be worth a shot. I honestly only really like the look of preist of woedica and steel garrote. I also kinda like the sound of arcane archer but im not 100% sure on how it works.

 

Im trying to form a 5 party custom to play through all the dlc that has been released. Still tossing up on some things subclasses especially but here's what I have in mind so far.

 

Tank: Paladin (Shield Bearers) / Fighter (Unbroken) for massive engagement THICC boi

 

Dps 1: Monk (Hellwalker) / Priest (Woedica) for that sweet summoned weapons

 

Dps 2: Some kind of ranged dual pistol Monk (Hellwalker) / Paladin (Bleak?)

OR

Dps 2: Monk (Hellwalker?) / Rouge (No subclass?) Pukestabber 

 

But that's where I get stuck. I'm thinking I need a heavy debuffer like a cipher and ofc a healer as I don't think my woedica priest can handle being a main healer aswell. So any advice you guys can give would be sweet. Please go easy on me, Thanks! :grin:



#2
Boeroer

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Summonend Fists from Woedica don't scale with Transcendent Suffering anymore.

If you want a gun Monk I absolutely recommend single class Helwalker with dual mortars. It's the best. By far.

Shadowdancer (Monk/Rogue) is always nice.

Massive engagement (6 is the max when it comes to usefulness) can also be achieved with an Unbroken/Trickster. Very tanky but a lot more damage output than a Shieldbearer/Unbroken and debuffs passively via Persistent Distraction.

Beguiler is the current champion of debuffing. He can spam deception spells without the need for weapon attacks. Nice in combo with a Wizard (Miasma of Dull Mindedness).

Another great offtank/buffer/debuffer is a Fighter/Troubadour. Chant the weakening chant + Mith Fyr or Ancient Memory and use the Stunning Invocation + Ben Fidel's Neck and a Morning Star to lower enemies Fortitude to the ground. Helps your Wizard a lot.

Random thoughts... :)
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