Wormerine Posted January 30, 2019 Share Posted January 30, 2019 Stepping in puddles of "water" in the old city makes characters sickened, which in turn makes combat UI pop up:Think makes saving and looting impossible while you stay in the puddle.Here is save from the Old City for you convenience: https://drive.google.com/file/d/12UnPxN0lr8PekMC080mFcIuOgojx9VeN/view?usp=sharing Link to comment Share on other sites More sharing options...
0 Saito Hikari Posted January 31, 2019 Share Posted January 31, 2019 It's not the water, it's the toxic clouds from the piles of bodies that you can see. This was a thing in RTwP too. In certain sections of the map, you're better off having most of your party hang back while sending a single party member to go grab the loot. 3 Link to comment Share on other sites More sharing options...
0 Wormerine Posted January 31, 2019 Author Share Posted January 31, 2019 (edited) Alright! Never noticed it in RTwP EDIT: actually I did! Now I remember containers constantly disappearing. Now I know why. Edited January 31, 2019 by Wormerine Link to comment Share on other sites More sharing options...
0 house2fly Posted January 31, 2019 Share Posted January 31, 2019 It is annoying. I wonder if the ship has sailed on them being able to make those hazard areas (they're in Beast Of Winter too) not put you in "combat" 2 Link to comment Share on other sites More sharing options...
0 Frak Posted January 31, 2019 Share Posted January 31, 2019 Yeah, it 's the bloated and gaseous corpses that does it. A great thing, that really keeps you on the toes where to step as it is wonderfully annoying. Nerf Troubadour! Link to comment Share on other sites More sharing options...
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Wormerine
Stepping in puddles of "water" in the old city makes characters sickened, which in turn makes combat UI pop up:
Think makes saving and looting impossible while you stay in the puddle.
Here is save from the Old City for you convenience:
https://drive.google.com/file/d/12UnPxN0lr8PekMC080mFcIuOgojx9VeN/view?usp=sharing
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