Insidous Posted December 4, 2018 Posted December 4, 2018 You are looking for a more challenging rest mechanic? You think exploring the Deadfire is fun, but should include some meaningful resource management? You feel like the per-encounter to per-rest mechanic of Woedica's chellenge is too restrictive? - This mod is for you! It includes the food component of Woedica's challenge (requires patch 4.0) in Ryrmgand's challenge, so starting a game with Rymrgand's challenge means that in addition to food getting spoiled, only "Prepared Meals" will recover injuries and resources. Additional changes: -Most food spoils ~50% later -Hardtack and water spoil 100% later, but the ship morale impact is changed from -1 to -2. Published on steam. Attached .gamedatabundle files for GOG users, including a "small" version without the additional changes. Rymrgand_Food.zip 2
Lamppost in Winter Posted December 19, 2018 Posted December 19, 2018 Been using this for my latest playthrough, just got past Hasongo. This is very good, feels like a new game.
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