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You are looking for a more challenging rest mechanic? You think exploring the Deadfire is fun, but should include some meaningful resource management? You feel like the per-encounter to per-rest mechanic of Woedica's chellenge is too restrictive?  -  This mod is for you!

 

It includes the food component of Woedica's challenge (requires patch 4.0) in Ryrmgand's challenge, so starting a game with Rymrgand's challenge means that in addition to food getting spoiled, only "Prepared Meals" will recover injuries and resources.

 

Additional changes:

-Most food spoils ~50% later

-Hardtack and water spoil 100% later, but the ship morale impact is changed from -1 to -2.

 

 

 

Published on steam.

Attached .gamedatabundle files for GOG users, including a "small" version without the additional changes.

Rymrgand_Food.zip

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