You are looking for a more challenging rest mechanic? You think exploring the Deadfire is fun, but should include some meaningful resource management? You feel like the per-encounter to per-rest mechanic of Woedica's chellenge is too restrictive? - This mod is for you!
It includes the food component of Woedica's challenge (requires patch 4.0) in Ryrmgand's challenge, so starting a game with Rymrgand's challenge means that in addition to food getting spoiled, only "Prepared Meals" will recover injuries and resources.
Additional changes:
-Most food spoils ~50% later
-Hardtack and water spoil 100% later, but the ship morale impact is changed from -1 to -2.
Published on steam.
Attached .gamedatabundle files for GOG users, including a "small" version without the additional changes.