Jump to content

Recommended Posts

Posted

Is it possible to do a complete circle around an enemy ship if you are fast enough? For example, My starboard side is facing the enemy port side. I want to reposition to his starboard side while keeping my starboard facing him. Is this possible?

Posted

Just got into my first ship battle; devs you dropped the ball.

I got no tutorial, and didn't understand what was happening until my ship had taken tons of damage.

I really hope you intend to address this as I still don't know how to handle it.

You shouldn't thrust someone into a game mode without explanation.

Posted

The ship combat is too slow and requires an excess of mouse clicks. The logic of the ship's respective movement is completely squirrely; the only thing that matters is the range and facing. All in all it's a pretty tedious exercise. Too bad there isn't an AI option that will let you opt out of the click fest.

"It has just been discovered that research causes cancer in rats."

Posted

The ship combat is too slow and requires an excess of mouse clicks.

 

Keyboard. Forget the mouse. Be a panther on the keys.

Nerf Troubadour!

Posted (edited)

It's a ton of clicking, that's true. But I got really good at timing the clicks so that I don't have to see all that textual infos I don't need (for too long).

 

Fire the cannons ---> clickclickclickclickclick ---> Jibe ---> clickclickclick --> Full Sail ---> clickclickclick -----> Hold Position ----> clickCLICKCKLICK!!!

 

and so on.

 

Because of that I can almost click as fast as in my best Diablo II days (where clicking manually led to faster attacks than holding the button down).

 

Those great design features - make your fingers work out! Pianists do envy us...

Edited by Boeroer
  • Like 2

Deadfire Community Patch: Nexus Mods

Posted

It's a ton of clicking, that's true. But I got really good at timing the clicks so that I don't have to see all that textual infos I don't need (for too long).

 

Fire the cannons ---> clickclickclickclickclick ---> Jibe ---> clickclickclick --> Full Sail ---> clickclickclick -----> Hold Position ----> clickCLICKCKLICK!!!

 

and so on.

 

This is basically what I end up doing. I just thought there had to be more depth to it. It's a matter of choosing your range, firing a salvo, jibe, wait, fire another salvo. Repeat. No real decisions to make.

Posted

Well you should not stand still while reloading. Moving lowers the chance that the enemy will hit you. And before firing the cannons you should hold position to increase your accuracy.

Deadfire Community Patch: Nexus Mods

Posted

Well you should not stand still while reloading. Moving lowers the chance that the enemy will hit you. And before firing the cannons you should hold position to increase your accuracy.

 

True, and I do exactly as you've described. I was simplifying my explanation a bit to show that that's not much tactical skill required.

 

  • Like 1
Posted

That's true, it's not.

 

I asked the same question when the game came out by the way (I mean something like "why can't I steer a fast ship around a slower one?").  

Deadfire Community Patch: Nexus Mods

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...